Pixelmon 5.1.1

Hello there!

The next 5.1 beta version, 5.1.1, is now available! Within this version is a sizable chunk of fixes for some of the game-breaking issues in version 5.1.0. In addition, battle rules have seen a large expansion, with a bunch of new rules, standard competitive clauses, and team preview.

Thanks to your feedback, we've identified and addressed some of the major concerns with 5.1.0. Highlights include level-up moves no longer blowing up servers, decorative blocks no longer blowing up servers, and the lonesome Figy Berry no longer blowing up servers before they even start! Additionally, we've dealt with problems with invasive Berry tree species killing off natural Apricorn tree spawns.

The hastily written "coming soon" message in the battle rules screen has been replaced with a sizable helping of new rules to customize. If you've wanted to match modern Pokémon by previewing the opponent's team and selecting a lead before battle, or you're sick of Breloom and friends putting all of your Pokémon to sleep, this update has you covered. Maybe you wanted to reverse all type matchups, so that your Venusaur can get its revenge on that pesky Charizard with a 4x super effective Solar Beam (or Giga Drain). Go for it (with your opponent's consent)! Those of you in the competitive scene may notice a particularly major type of rule missing for now, but rest assured that it will come soon!

As always, some minor improvements have been made as well. If your brain has rotted away while waiting two days for that Liechi Berry tree to grow, you'll find use in a new config multiplier for Berry tree growth. We've also removed the clunky requirement of not holding anything in your hand when interacting with a breeding Pokémon or mounting a Pokémon. Please don't text and fly, kids.

In sidemod news, with the one year anniversary of Pokémon GO quickly approaching, a new PokéStops sidemod was recently released for servers to use. Just like the real game, make your world's landmarks (or random grass patches) spew out items for everyone, start a cultural phenomenon, and discover eclectic artwork you never knew existed just outside your house!

After a long series of testing on our own beta servers, the server-side component of Pixelmon TCG is now publicly available! Unlike previously released versions of TCG, the newest release is a universal JAR file, which means that your own server can now have Pixelmon TCG installed for players to use. Note that Pixelmon TCG must be installed both server-side and client-side for use; players without TCG installed cannot join servers that use TCG. Remember that TCG is still classified as a beta, so use it with caution and report any bugs that you experience.

Finally, PixelAnnouncer and Pixelmon Friends have both been fixed for Pixelmon 5.1, after previously causing crashes due to incompatibilities. If you were previously using these sidemods in Pixelmon 5.0.4, you can now use them in the latest Pixelmon version.

Have fun!
-The Pixelmon Team

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Pixelmon 5.1.0

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Hello everyone!

We are happy to announce the release of the next iteration of Pixelmon, 5.1.0! This update sees the addition of exciting new Generation 4 Pokémon, the long-awaited Berry trees, and the start of customizable battle rules. Keep in mind that this is a beta version, as these new features have required extensive internal changes to the Pixelmon code that we aren't immediately branding as fully stable. As usual, please see the changelog link in the footer of this post for a full list of changes.

Our Pokémon additions are engineered to cover both sides of the spectrum, the meme lords and the competitive community. Among these Pokémon include the one and only lord of DERP (sorry, Psyduck), a blazing new Legendary Pokémon, MrM's least favorite Pokémon ever, and DELELELE WHOOP! We've also been adding credits to the wiki for the amazing and talented asset developers who've worked on each Pokémon, so be sure to thank them some time!

Ever since crossing Pokémon breeding off the list, we've been bombarded with requests for Berry trees, and they're finally here! Just plant a Berry in dirt or farmland to get started, or look for naturally spawning trees if you don't already have some Berries. Note that not all Berry trees are implemented yet, as they require models just like Pokémon. Remember that Berry trees take many hours to grow, so don't tell us that they're broken after watching them for a mere hour. Also keep in mind that Berry trees are restricted by the same 16-per-chunk counter that Apricorn trees are.

Amid memes and weeds, 5.1.0 also sees a more subtle addition, the beginning of battle rule customization. When you challenge another player to a battle or edit an NPC, a new Battle Rules option has superseded the single/double battle option. From here, you can customize certain rules that players must adhere to during battle, like a level cap and a turn timer. As a beta and a work-in-progress, there are many more rules to come in the near future, including the full array of competitive clauses, team preview, and customizable tiers. Stay tuned!

While adding battle rules, major behind-the-scenes changes were made to battles. You should not see any differences caused by these changes, but be on the lookout for battle issues just in case, especially those related to saving and syncing Pokémon data at the end of a battle.

In the world of optimization, we've made some significant improvements to efficiency in Pixelmon, especially for those of you with an affinity for potatoes. Client-side RAM usage is about 33% less in our test environment, and server-side Pokémon saving has also been made faster. Be sure to try these out and let us know if you see a difference!

Finally, support has been added for translating our wiki into other languages, and like Pixelmon itself, the multilingual among you are welcome to submit translations for individual pages. The submission process is quite different than translating the Pixelmon mod, so be sure to read this page for details. You can also contact me, Some Body, on our Discord if you are interested in translating and have questions about the process.

If you've seen our recent trailers and Twitter feed, you would have noticed a bunch of Generation 4 Pokémon that are not quite in Pixelmon yet. Like the new Pokémon in this update, we'll be introducing the new Generation 4 Pokémon in batches as these next few updates are released. Additionally, we are well aware of the developments related to Minecraft 1.11 and 1.12, although we have been aiming to fully roll out some of our new features (e.g., Berry trees and battle rules) before moving forward the task of updating to Minecraft 1.11.

Once again, this is a beta release, so we will stress the importance of reporting any bugs that you find. If you see something wrong and don't report, the issue might find its way into a later version that we call stable, and that's not good!

Have fun!
-The Pixelmon Team

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Pixelmon TCG 1.0 Beta 3

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Hello there!

The Pixelmon TCG has come a long way, and is nearly ready for a full public release. However, it is first important that it is tested on our beta server, beta1.pixelmonmod.com!

We have just released Pixelmon TCG 1.0-beta3, which hopefully has fixed the large majority of the bugs with the previous version. It also adds in a very useful item, the Card Compendium, which allows you to view every implemented card and its appropriate card blank in-game.

New to Pixelmon TCG? We suggest that you first read the wiki here to get a basic understanding of what it is all about. Beyond that, the best way to learn is to play!

As with 1.0-beta2, the downloadable version has server elements removed, so the only way to test is on our aforementioned server. This will allow us to collect any error logs more effectively, allowing us to ensure the sidemod is fit for the impending full release.

Download Pixelmon TCG via our downloads page or the Pixelmon Launcher (there is a Pixelmon TCG Pixpack for your convenience) today, and come join us on beta1.pixelmonmod.com for some card fun! We hope to see you there!
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Pixelmon 5.0.4

Hi.

Pixelmon 5.0.4 is now available! This is another tweaking and fixing update, dealing with large and small issues from versions 5.0.3 and 5.0.2.

We've significantly relaxed the speed cap when hatching Eggs, making it possible to hatch them faster when riding a Pokémon or using other speed enhancements (swiftness potions, Running Boots, etc.). We encourage you to explore the world rather the drowning in a circular flowing pool with tears of boredom.

Speaking of drowning, you can now be more reckless when KOing Magikarp in a river to evolve your starter Pokémon, as you can no longer drown when your Pokémon is evolving. A couple of other evolution crashes and related issues have been fixed as well, with the goal of making evolution a celebration instead of a coin flip.

NPC Trainers were sometimes being wishy-washy, and quitting the battle after a single Pokémon went down. We've whipped them back into shape.

It was discovered that Legendary Pokémon didn't like water at all, even though many can fly or swim. We've taken them through some aquaphobia treatment (i.e., blast them with some Hydro Pumps), so you'll see Lugia, Kyogre, [email protected], and lake trio more often now.

The distortion in the teleportation medium has receded, and your attempts to Fly, Teleport, or use elevators should now function correctly once again.

Fossils no longer magically reproduce after being put on display. Cellular reproduction is now limited to Pokémon that do not actually reproduce like real cells anyway.

For a full list of fixes and changes that were made, please see the changelog link in the footer of this post.

Lastly:
WHYNONEWPOKEMONYOUSAIDSOIWANTTHEMNOWIQUIT!!!!11!!!11 :cry: :cry: :mad: :mad:

As hinted by previous trailers, we have a batch of Pokémon that are almost ready to be added. However, there have been a few delays, and we aren't able to release them just yet. Because of some of the issues we've observed in Pixelmon 5.0.3, we decided that it was best to release an intermediate bug-fix update in the meantime rather than wait until Pokémon are ready to be added. We ask that you be patient for a little longer while the new Pokémon are finalized for release.

Enjoy!
-The Pixelmon Team

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CHANGELOG
Current version details

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