For about a year I've been playing with a concept for pixelmon that I never really got going. It's this...
Instead of battling in the main world, to transport you to another location for a battle then transport you back. The reason for it is that it would let us control pokemon and camera positioning and animation in ways that're just not possible in a randomly generated world filled with hills and caves. The possibilities it would grant are huge...
Anyway, over that 6 months I've been playing with a prototype of it but there were heaps of major bugs or it was just too slow to be practical (after all it would only work if it felt seamless) but over the last month I started getting good ideas for it and made some real progress. Here is my latest test:
As you can see it's working pretty well. All the major stuff is in place though a little work needs to go into positioning and heaps of work into the camera. But this is where you come in. I want hundreds of schematics for battle arenas, at least 3 for every biome and other situations (like in the sky or underground) so that it feels random and varied when you do battles. We have set up a forum where you can submit arenas, at this stage we want them submitted through sketchfab as that will let us see them and explore them in 3d before getting them as schematics. As I approve them I'll provide information about what I need to implement them in game.
Here's the test one I made:http://forum.pixelmonmod.com/viewtopic.php?f=149&t=17137&p=134972#p134972
Thanks for your time,