• Pixelmon Breeding Update News - Why the wait...

    31 Replies
    Hey Guys,

    Sorry for not getting breeding to you all yet but we got it to the point it was at last week (working) and then I decided that it wasn't quite meeting it's potential (in other words I had a bunch of ideas). Basically we had mimicked the minecraft breeding to some degree but I don't like the minecraft breeding, it's a little too simplistic and a little too boring. I wanted a system which required a bit more personal investment into the outcome so we have been implementing a bunch of new stuff to it. Basically now you'll have to design the environment in your ranch to make your pokemon feel comfortable before they'll have a go at breeding. However there's no direct food used to make this come about.

    Anyway, we are getting close to finishing off this and it will be out as a beta as soon as we can finish it.
    MrM
    Posted on Sep 26 2014 By MrMasochism


  • Looking for Animators

    55 Replies
    Hey guys its SPG, I'm the Lead Modeler of the mod as some of you may know. Today I am calling out for anyone that would like to help us animate. Normally when it comes to modeling we don't require experience, but this isn't the case.
    I will supply you with one of our models and I want you to show us that you have the knowledge of how to rig and animate. We aren't looking for anything fancy, we just ask you to make something fluid and visual appealing because the only thing you'll have to work with, is a very simple skeleton as shown below

    rLRMn7y.png
    SRnnxPC.png
    wa6KSr8.png

    So as you can see, we aren't asking for anything fancy, just the fact that you know what you are doing. Here is the fun part though, show us what you can do. Only requirement we ask is that you animate with 24 frames a second and that the animation can loop.

    Anyways, Here is the model, and post a video of your animation loop Here for me and Zeecount to look over it, thank you.
    For people that don't like bulbasaur, use This to spread your wings and fly.
    Posted on Sep 22 2014 By SPG


  • Pixelmon 3.2.9 - Yes, this should be it. If not, blame Gabe

    62 Replies
    Hey peoples.

    Pixelmon 3.2.9 contains a lot of rendering fixes, optimizations and a few new Pokemon!

    Keep an eye out, the 3.3 breeding beta will be released shortly.

    Download, change log and recommended Forge : - Downloads Page

    Issue Tracker : -Bug Tracker

    <3, Isi
    Posted on Sep 20 2014 By Isi


  • Pixelmon Update News

    21 Replies
    Hi Guys,

    Sorry for the delay on breeding but I can confirm there will be a breeding beta out by the end of the week. We have a few more features we'll add further along but it is functional as is.
    Klnax0e.png
    There will be a further 3.2 release coming out this week as well as after getting some feedback regarding fps and smd models I went and rewrote a whole bunch of the rendering and animation code to speed things up somewhat. Heaps of optimisations later I've gone from 60 fps (0 smds on screen ) to 30 fps (12 smds)to (after optimisations) 58fps. Massive improvement and I've had feedback that it's made the mod much more playable on lower end pcs.

    Hope you enjoy all this stuff!
    MrM
    Posted on Sep 17 2014 By MrMasochism


  • Call to Pixelmon: Towns

    22 Replies
    Hey Pixel Believers,

    First a little introduction, I'm pqqqqq. No, I did not bash my face on my keyboard to get my name.

    Some of us are currently working on a sidemod project to implement Towns into Pixelmon. Naturally, we wanted input from you as the community.
    We need schematics of towns that are shiny and beautiful, which is where you come in. Just a little brief, we want everything in the town, from your own PokeCentres, to PokeMarts to roads, fountains and sewers to flora. We don't actually want towns put together, more parts, bits, this and that. The idea behind that being random generation rather than dropping a town out of the sky Be creative! Note - Please don't go on with fancy redstone wiring, huge grown farms etc, we need this to be lightweight!

    You can hit up the schematics forum, and display your beautiful made schematics. You'll need to use sketchfab to display the schematic, as well as upload the actual schematic (.SCHEMATIC) file to the forum. (Don't forget to tag them on Sketchfab with 'Pixelmon'!)

    Schematics Forum: http://forum.pixelmonmod.com/viewforum.php?f=149
    Sketchfab Minecraft Exporter: https://sketchfab.com/exporters/minecraft

    Thanks all, too-da-loo!
    Posted on Sep 15 2014 By pqqqqq


  • Sidemod release: SpawnofPsyduck

    20 Replies
    Yup, two in a day.

    Actually looks like we're doing some work huh?
    So, what does this do? It will generate a config where you can edit spawn rates, biome spawns, day/night rarity etc.



    Servers can use this without clients needing it. Likewise, clients can install it to use in single player.

    Downloads Page

    Wiki Page

    Report a Bug

    Isi out, laters <3
    Posted on Sep 12 2014 By Isi


  • Pixelmon 3.2.8 - (Not so) Final

    33 Replies
    Hey peoples.

    Pixelmon 3.2.8 contains various fixes previously reported, and a few new Pokemon!.

    This is the final recommended version for Pixelmon 3.2 - Next step, the breeding updates!

    Download, change log and recommended Forge : - Downloads Page

    Issue Tracker : -Bug Tracker

    <3, Isi

    P.S. We did already update the Technic pack with this version, feel free to drop a like on that page or whatever it is people do in that universe!
    Posted on Sep 12 2014 By Isi


  • Pixelmon News - Breeding

    45 Replies
    Hey Guys,

    Just thought I'd let you know what we've been up to...
    Ghostwolf and I have been hard at work finishing off breeding and it's getting close. The basic mechanics are starting to feel solid, a test gui is in place and we're really just trying to get all the kinks ironed out. We're hoping to have a breeding test update out soon for you all to play with.

    As a little taster of some of what's coming, I thought I'd let you know that there will be 2 new growths only available via breeding, "Microscopic" and "Ginormous". Breeding will preserve size and even allow you to breed for size!

    We're keen to get this to you!
    MrM
    Posted on Sep 10 2014 By MrMasochism


  • Pixelmon 3.2.7 'Accessorize'

    34 Replies
    Hey peoples.

    Pixelmon 3.2.7 contains quite a few tweaks, fixes and a few new things.

    This is a beta version.

    Download, change log and recommended Forge : - Downloads Page

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Issue Tracker : - Bug Tracker<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

    <3, Isi

    P.S. We did already update the Technic pack with this version, feel free to drop a like on that page or whatever it is people do in that universe!
    Posted on Sep 04 2014 By Isi


  • The search for Braviary - new vid

    8 Replies
    Posted on Sep 01 2014 By MrMasochism