Pixelmon Mod - Bug tracker

Pixelmon 5 beta 9 - spawner bug fix completed

Ticket description:
https://gyazo.com/70af75196d857bd73017fa36f4e39c0c

Came on to our test server and found that our spawners are bugging out spawning way more then the 5 pokemon count and after breaking the spawner and pokekilling they continued to spawn in rapid speed with out the spawner and only after a Server Restart did they stop spawning.

https://gyazo.com/07de46b10f3ba0ef31ef4370c0261871

if i had to give an idea of why they were doing it , each time they spawned in they became a Glitched like statue and thus didn't count as a spawn and allowed for more to spawn in. but after the spawner being broken and gone and they continued to spawn after that even after several poke kills it stumps my understanding to why it was happening.

Comments

#14708 Posted by Dysthymic » 10 Nov 2016 03:15

I wasn't able to reproduce this on BETA 10. Can you try BETA 10? BETA 9 isn't supported anymore due to numerous game breaking exploits and patches that have been released in BETA 10.

#19988 Posted by LordSamosa » 13 May 2020 16:43

This ticket is expired. If you believe this is still an issue, please make a new ticket.

Ticket details

  • Ticket ID: 10911
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Spawning
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: laylani (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 09 Nov 2016 20:47
  • Ticket last visited by: LordSamosa on 13 May 2020 16:42
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