Pixelmon Mod - Bug tracker

[5.0.0] Performance problems fix completed

Ticket description:
Just to start,I had no idea where to post this so I posted like a bug. The new version is having a giant performance problem here. After few minutes of gameplay,not doing much,it is already using more than 4gb of ram! I actually have 12gb,but still it using 4gb is really abnormal,principally considering that GTA V only use 3gb here. And after few minutes of gameplay I start to get lag spikes,wich get worst every minute of gameplay,until it becomes unplayable or it simply crash my PC,so I have to turn it off manually.

Comments

#15272 Posted by Rasgnarok » 05 Jan 2017 18:06

If you can provide your JAVA flags, it'll be easier for us to diagnose your issue. Please comment below, ensuring you are following these guidelines: http://pixelmonmod.com/wiki/index.php?t ... ory_issues

#15275 Posted by Lucasjuhas » 05 Jan 2017 18:13

You probaly didn't even read my post,where I said I have 12gb of ram in my pc,and if I said it is using more than 4gb,it's because I do allocated more memory for minecraft! I have 8gb allocated to this thing,it do'nt even get close to use 5gb and still I get lag spikes every 30 seconds!

#19778 Posted by LordSamosa » 11 May 2020 18:03

Closing this as the ticket is expired

Ticket details

  • Ticket ID: 11283
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: World
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Rasgnarok
  • Reported by: Lucasjuhas (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 02 Jan 2017 19:24
  • Ticket last visited by: LordSamosa on 11 May 2020 18:02
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