Pixelmon Mod - Bug tracker

5.0.3 - multiple bugs - not sure if on the list but here they are fix completed

Ticket description:
1 - Bide hits ghost type. this is wrong. (as of gen 6 - onwards, perhaps pokemon from other generations that allow it to hit ghost type use different rules; i.e. the rules of the generation they were released)
2 - multi turn attacks seem to be either 5 hits or 2 hits always? I've yet to use my cloysters' spike cannon and have it hit less than 5.
3 - low accuracy moves (zap cannon is the one i find the most often) will either be %100 or %0 accuracy before the battle starts. As if it decided this battle zap cannon will always hit, regardless of items, abilities, etc.
4 - fainted pokemon can still fight sometimes? health shows 0, but it can still attack, be withdrawn, etc.
5 - PokeLoot chests seem incredibly hit or miss. either it works as normal, or i can sit there hitting the chest getting 100's of items without it ever disappearing... this seems quite unfair and game breaking lol

not a bug but... can you make trade machines work in single player? cmon guy.

**just a side note, the electric gym/ground gym/firegym1 are all a little buggy with their respective redstone parts.

electric - floor tiles seem to push you in the wrong way depending on your characters positioning?

ground gym - the exit door fails to open sometimes.

firegym1 - i think it's all working well actually, but the timed jumps are just a bit much... its pokemon. cmon.


overall i love this mod. working on my custom 16 gym +elite four adventure map. keep up the good work and ill report anything else i find.

Comments

#16280 Posted by Some Body » 14 May 2017 14:12

Cloyster can have Skill Link to make multi-hit moves always hit 5 times.

If you don't have a large sample size, don't make assumptions about low accuracy moves.

#19658 Posted by LordSamosa » 11 May 2020 11:33

This ticket is expired. If you believe this is still an issue, please make a new ticket.

Ticket details

  • Ticket ID: 12084
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: forge mod loader 8.0.99.99
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: DABUBBA (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 14 May 2017 14:04
  • Ticket last visited by: LordSamosa on 11 May 2020 11:33
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