Pixelmon Mod - Bug tracker

5.1.1 - Healing opponents fix completed

Ticket description:
Under lag conditions, healing moves try to heal the oponent.
For example, in a server my Pidgeot tries to Roost the opponent.

Comments

#16752 Posted by Some Body » 12 Jul 2017 10:20

Can you confirm that this is only during "lag conditions"? Does it occur with other healing moves besides Roost?

#16767 Posted by myenemy » 13 Jul 2017 09:00

I wasn't able to test with other healing moves, but I heard it also happened with Synthesis.
I heard of that long ago, but the day I posted this ticket was because, in InitiaNova, one of the pixelmon servers, I pretty much only play with my pidgeot, because it's my most stable pixelmon in the server. One of the moves it has to make sure it will survive, is roost.
For some reason I still don't understand, my computer has been suffering lag problems with pixelmon, specially when playing online, in that and other servers. Then, one day in that server, they made a new Safari zone with a lot of pixelmon. I went straight to check it out, and to fight some bosses, but the ammount of wild pixelmon, players, made me lag even more. When I was about to kill a pixelmon, if I tried to use roost, I healed the opponents, geodude, machop, snorunt, illumise, sableye, instead of pidgeot, and I also suffered their attack instead.
This never happens when I'm not laggy.

#19617 Posted by LordSamosa » 10 May 2020 19:11

This ticket is expired. If you believe it is still an issue, please make a new ticket.

Ticket details

  • Ticket ID: 12402
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: myenemy (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 26 Jun 2017 13:46
  • Ticket last visited by: LordSamosa on 10 May 2020 19:11
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