Pixelmon Mod - Bug tracker

6.2.3 - Substitute Interaction With Specific Moves fix completed

Ticket description:
Explanation of how it works ;
The moves Counter and Mirror Coat both deal damage when hit by a certain type of move, physical or special respectively. However, when an opposing player uses the move Substitute, to summon a dummy, you cannot kill this dummy by using either of the moves. Neither move will translate any damage to the substitute, causing it to always be alive unless broken by a naturally damage dealing move. This bug is encountered regardless of if you 1 shot the substitute or multi-hit kill the substitute. It will state it "breaks" or is damaged every turn until it is broken by a natural move.

tl;dr >> Substitute cannot be broken by Counter or Mirror coat, however it can be partially damaged ( I believe )

To reproduce ;

1. Give yourself a pokemon with Substitute and a physical/special move(make sure this move wont 1 shot the counter/mirror coat user)
2. Give another player or npc a pokemon with the move counter/mirror coat depending on your choice of move
3. Enter a battle and use substitute
4. Have the other player use their counter move to get past the first turn (npc will do it if it is the only move)
5. Select your physical/special move and watch as the return damage from the counter/mirror coat cannot break your substitute
6. Repeat this process and it will continue to say it broke the substitute but has not.

Optional 7. If using another player to test, tell the other player to use a normally damaging move, or swap out to a pokemon who can.
Optional 8. When using this move, it will hit the substitute as well and actually break it if it deals enough damage.

Comments

#16876 Posted by XpanD » 05 May 2018 05:44

Thanks for the report and the detailed steps. I'm not too familiar with the mechanics at play here, but I have managed to reproduce this and have passed it along to the team.

#24776 Posted by Sophie847 » 04 Apr 2022 05:10

Not sure why this ticket was never closed, but issue is resolved.

Ticket details

  • Ticket ID: 12720
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 2655 Singleplayer + Server <> Believe it was observed on lower version of forge as well
  • What else would be useful to know?: Sponge, Nucleus - Nothing that should interact with battling to possibly cause this
  • Assigned to: Sophie847
  • Reported by: OneAndOnlyWolffy (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 04 May 2018 14:21
  • Ticket last visited by: Sophie847 on 06 Jan 2023 13:06
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