We installed the following version of Forge, but not all the information was up to date.
Minecraft:1.10.2
SpongeAPi:5.1.0-SNAPSHOT-d41d606
SpongeForge:1.10.2-2202-5.10-BETA-2078
MinecraftForge:12.18.2202
We used the following commands for the NPC:
/tedit add win /spawn
/tedit add loss /spawn
Our players are to be teleported to the spawn after completing the fight
According to the description in the Pixelmon Wiki, the command is so:
/tedit add <"win" | "Loss"> <command>
As soon as the fight is over, you should be teleported to the spawn, but the server crasht
The /spawn command works for everyone, but not for the NPC.
We also tried it with other commands:
/tedit add win /spawn
/tedit add loss /teleport @p x y z
When I enter the command and confirm with "Enter", I click the NPC with my hand, it is in the Pixelmon wiki explained in it, the command is confirmed, but if the command after the fight is crashed the server
No matter what command we give the NPC, the server crasht
I have also written down the commands of the command blocks
Feuerwerk:
http://www.minecraftupdates.com/fireworks/summon FireworksRocketEntity ~50 ~10 ~50 {LifeTime:20,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:0,Flicker:1,Trail:1,Colors:[13629951,6513507],FadeColors:[9109397]},{Type:3,Flicker:0,Trail:0,Colors:[16745115],FadeColors:[16777215]},{Type:4,Flicker:0,Trail:0,Colors:[8890367],FadeColors:[16777215]},{Type:1,Flicker:0,Trail:0,Colors:[16449400],FadeColors:[16777215]}]}}}}
Villager:
/summon Villager ~ ~2 ~ {Invulnerable:1,PersistenceRequired:1,Silent:1,NoAI:1,CustomName:Voteshop,Offers:{Recipes:[{buy:{id:pixelmon:marsh_badge,Count:15},sell:{id:pixelmon:good_rod,Count:1},rewardExp:false,maxUses:9999999},{buy:{id:pixelmon:marsh_badge,Count:30},sell:{id:pixelmon:super_rod,Count:1},rewardExp:false,maxUses:9999999},{buy:{id:pixelmon:dynamo_badge,Count:2},sell:{id:pixelmon:master_ball,Count:1},rewardExp:false,maxUses:9999999},{buy:{id:pixelmon:dynamo_badge,Count:1},buyB:{id:pixelmon:marsh_badge,Count:36},sell:{id:pixelmon:ability_capsule,Count:1},rewardExp:false,maxUses:9999999}]}}
Kopfe:
Head Red Present
/give @p skull 1 3 {display:{Name:"Red Present"},SkullOwner:{Id:"50fa4bf3-dfe3-4703-b0d3-7f735bb5b781",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDJhYzFjNTE4MDdlMjYxYzEyYzRmMmFkYmFkMzZiOGIyYzQ5N2MyNzdmNzIyM2VjMjQ0Y2I0NjA4YzU5YyJ9fX0="}]}}}
These commands related to the CommandBlocks functioned smoothly until the last update.
In the CrashReport, as indicated, the data I added to you by link
CrashReport
https://paste.myftb.de/uqifikehem