Hello,
So, I decided to download SoP, just because I thought it'd be fun to edit the biome locations of certain Pokemon. I downloaded the SoP v. 2.3.2, as that's the applicable version to the current Pixelmon version I'm using (5.0.3). I placed it into the mods folder, and went to ensure it was in the game, which it is. I went into the config folder and I began editing some of the spawn locations of a few select Pokemon. After that, I saved the file, then went back into Minecraft. I reloaded the game, via the /sop reload command, and to my surprise, the Pokemon who's spawning locations I've edited didn't seem to change at all - instead they're set to spawn in their default biomes. I've tried saving the file again, and I get the same result. Now this is where it gets a bit interesting - I decided to go to Absol's settings, and I changed ridable from false to true and saved the file. I went back into Minecraft, reloaded, spawned and captured an Absol, and I actually preceded to ride it successfully. So it seems that the game successfully manages to link with the edited spawnofpsy-names.cfg file, but for whatever reason, the spawn points of the Pokemon I've altered don't carry over when I do /sop check <blah blah blah>, despite the successful change of Absol being ridable. Here's some additional points that I think will also help with the investigation:
- I'm using a MacBook Pro v. 10.11.6. Perhaps there could be some sort of incapability with Mac systems, or I can be mistaken.
- I'm using Minecraft v. 1.10.2. I'm sure it'a kinda obvious by now, though.
- I placed an image as an example of a Pokemon (Mareep in this case) I edited, yet, for some reason, it remains in its default locations when I do /sop check <mareep> in game.
- I did set some Pokemon to spawn in Hell, or the Nether. However, I've only recently been aware that Pokemon cannot actually appear there, since it's considered to be a cave; but still, I don't know if it somehow influences the issue, so I'll note it here to be safe - I'm no programmer, lol
- I've ensured that useLegacy is set to true
- I've followed every step via the Pixelmonmod wiki (this very website), from the installation process to where I am now, and I still don't understand what went wrong. If there's something you believe I could've missed, please let me know.
I think I've covered everything, and I hope we can reach a positive conclusion with all the provided information. Please take all the time necessary. Thanks for making such an awesome mod!