Exciting new information regarding Pixelmon!
User avatar
By smashbro596
#196570 know what would be neat? as more megas are added, there needs to be an option to toggle mega evolution limits on or off.
another thing, we TOTALLY should be able to mega evolve pokemon outside battle at will. i mean... imagine flying on the back of a mega charizard x/y? or (when released) soaring through the sky like a meteor upon the back of mega rayquaza? the possibilities are endless!
User avatar
By tridaak
#196580 There's a forum for suggestions: viewforum.php?f=146

Mega evolutions outside of battle has been suggested by multiple people already (see it a lot in yt videos).
User avatar
By bubber567
#196585 So, I have looked around, but I couldn't find a fix, and sorry if this is the wrong place to post a crash report, I'm not so sure where I should do that. I am able to play 5.0.1 fine, but 5.0.2 and 5.0.3 crash half way into loading it up. I have tried to adjust the JVM Argument to allocate more ram to it, but I still crash.

---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 3/31/17 5:12 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pixelmon (pixelmon)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.io.DataInputStream.readUTF(DataInputStream.java:661)
at java.io.DataInputStream.readUTF(DataInputStream.java:564)
at net.minecraft.nbt.NBTTagString.func_152446_a(NBTTagString.java:34)
at net.minecraft.nbt.NBTTagCompound.func_152449_a(NBTTagCompound.java:475)
at net.minecraft.nbt.NBTTagCompound.func_152446_a(NBTTagCompound.java:49)
at net.minecraft.nbt.NBTTagCompound.func_152449_a(NBTTagCompound.java:475)
at net.minecraft.nbt.NBTTagCompound.func_152446_a(NBTTagCompound.java:49)
at net.minecraft.nbt.CompressedStreamTools.func_152455_a(CompressedStreamTools.java:132)
at net.minecraft.nbt.CompressedStreamTools.func_152456_a(CompressedStreamTools.java:87)
at net.minecraft.nbt.CompressedStreamTools.func_74794_a(CompressedStreamTools.java:82)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.loadSnapshot(StructureRegistry.java:407)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.registerStandaloneStructure(StructureRegistry.java:238)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.registerStructures(StructureRegistry.java:122)
at com.pixelmonmod.pixelmon.RegistryHelper.init(RegistryHelper.java:84)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:128)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:616)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:243)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:221)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2104088 bytes (2 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx1g -Xms1g
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.3.2254 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2254.jar)
UCHI Forge{12.18.3.2254} [Minecraft Forge] (forge-1.10.2-12.18.3.2254.jar)
UCHI mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
UCHE pixelmon{5.0.2} [Pixelmon] (Pixelmon-1.10.2-5.0.2-universal.jar)
Loaded coremods (and transformers): [size=50][size=50]
[/size][/size]
User avatar
By bubber567
#196586 I don't know what happened, but this is what I posted before:
So, I have looked around, but I couldn't find a fix, and sorry if this is the wrong place to post a crash report, I'm not so sure where I should do that. I am able to play 5.0.1 fine, but 5.0.2 and 5.0.3 crash half way into loading it up. I have tried to adjust the JVM Argument to allocate more ram to it, but I still crash.

---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 3/31/17 5:48 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pixelmon (pixelmon)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.util.Arrays.copyOfRange(Arrays.java:3664)
at java.lang.String.<init>(String.java:201)
at java.io.DataInputStream.readUTF(DataInputStream.java:661)
at java.io.DataInputStream.readUTF(DataInputStream.java:564)
at net.minecraft.nbt.NBTTagString.func_152446_a(NBTTagString.java:34)
at net.minecraft.nbt.NBTTagCompound.func_152449_a(NBTTagCompound.java:475)
at net.minecraft.nbt.NBTTagCompound.func_152446_a(NBTTagCompound.java:49)
at net.minecraft.nbt.NBTTagCompound.func_152449_a(NBTTagCompound.java:475)
at net.minecraft.nbt.NBTTagCompound.func_152446_a(NBTTagCompound.java:49)
at net.minecraft.nbt.CompressedStreamTools.func_152455_a(CompressedStreamTools.java:132)
at net.minecraft.nbt.CompressedStreamTools.func_152456_a(CompressedStreamTools.java:87)
at net.minecraft.nbt.CompressedStreamTools.func_74794_a(CompressedStreamTools.java:82)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.loadSnapshot(StructureRegistry.java:407)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.registerStandaloneStructure(StructureRegistry.java:238)
at com.pixelmonmod.pixelmon.worldGeneration.structure.StructureRegistry.registerStructures(StructureRegistry.java:122)
at com.pixelmonmod.pixelmon.RegistryHelper.init(RegistryHelper.java:84)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:128)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:616)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:243)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1713048 bytes (1 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx1g -Xms1g
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.3.2254 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2254.jar)
UCHI Forge{12.18.3.2254} [Minecraft Forge] (forge-1.10.2-12.18.3.2254.jar)
UCHI mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
UCHE pixelmon{5.0.2} [Pixelmon] (Pixelmon-1.10.2-5.0.2-universal.jar)
Loaded coremods (and transformers):
User avatar
By tridaak
#196590 -Xmx1g
Yea, that's not enough ram. You're assigning 1Gb of ram onto mc which isn't enough.

http://pixelmonmod.com/wiki/index.php?t ... stallation
"Make sure that you have at least 2 GB of RAM allocated to Minecraft."

Here's the arguments you should use depending on how much Ram your computer has:
2GB or lower: You can't run pixelmon.
4GB: -Xmn2000m -Xmx2500m
8GB: -Xmn3g -Xmx5g
12GB+: -Xmn4g -Xmx6g
User avatar
By bubber567
#196592 Hmm...I am changing the argument in the minecraft launcher, but when the crash report comes, it still says there is only 1G being used.
By RagingPigeon
#196627 Hello everyone!
I'm just wondering if pixelmon would ever be updated again for 1.8.9
This is because the 1.10 minecraft wouldn't allow the music to be played more frequently
Similarly, would this feature be added back in in the future if possible?
Call me a nerd but I play pixelmon for the music and I know I am in the minority
Therefore I might be stuck in 1.8.9 forever as most of you people wouldn't care about this issue
User avatar
By Some Body
#196629 Music rate hasn't been customizable for a long time due to technical limitations.

1.8.9 will not be updated anymore.