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Lizzy39632 » August 21st, 2014, 8:15 pm wrote:Maya or Blender
There are some tutorials in the Modelling section
correction, anything that can export an obj file
you can use maya (what I recommend)
cinema 4d
blender
3ds max
the list goes on
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
It look bad when it is double faces.
I have a lovely graphics tablet, too, which makes it all the more fun to use. I'll wait to hear an answer on the program, thanks for this great tutorial.
And to add, I BAGS DOING HONEDGE! I'm all excited, better calm down... XD
PS I see you have answered that question. I'll use whatever my creative suite has for 3D modelling, if it doesn't have that. Thanks again!