- 04 Apr 2017 02:40
#196740
Good sugestion, that is kind of what I have been doing as well. Spawning them in a super flat world and then copying with world edit into my server by saving to a schematic file and loading again but this is tedious because I want them to face a specific way and rotating the schematic with world edit does not rotate the decorative pokemon. So the building will be facing one way while the pokemon will be facing a different direction. However with /struc I have found in the super flat world you can run round and hit /struc until it spawns facing the direction you want it to face it does spawn in different directions if you spawn enough. Also the above means I have to spawn the Gym at the correct level as my server world uses spawn by level and I want the towns at the outer edges having higher level than the ones closer to the spawn. In conclusion I agree there is work around for this but they all take very long and I dont have the patience or the time to do a gym for each town in my world if the placement takes this long. Where as if a "build tool" was implemented where you could preview the building before placing it, it would make life so much easier, it doesn't even have to be a full preview maby just a outline and a arrow showing which way is the front of the building