Config

(Redirected from Configs)

The Pixelmon config file, "pixelmon.hocon", is a file containing numerous settings for Pixelmon. The file can be located by going to the Minecraft folder (accessible by clicking the "Open Game Dir" button on the Minecraft launcher's profile editor screen) and opening the "config" folder. If using the Pixelmon launcher, the config file can be accessed by selecting the "Browse to Profile Folder" option on the main launcher screen and navigating to the "config" folder.

The config file can be edited inside Minecraft by pressing a certain hotkey (P by default), or by selecting Pixelmon from the "Mods" section in the main menu or the "Mod Options" section in-game. The file can also be edited outside of Minecraft with a plain text editor such as Notepad or TextEdit. If edited with a plain text editor, changes will only be reflected when the target world is not online; changing the config file while the world is online will cause no changes to occur to the world until the world is reloaded. On a multiplayer server, editing the config file in-game will only affect client-side settings; server-side settings can only be changed by editing the .hocon file outside of Minecraft.

The config file can be reset to default settings by deleting the file. The file will be regenerated the next time Minecraft is started up.

Contents

Settings

AFK handler

The AFK handler is a system that automatically takes control of battling players that have not responded for an amount of time. Once the AFK handler takes over, the unresponsive player may resume control at any time.

Setting (.hocon) Setting (in-game) Description Default value
afkActivateSeconds AFK activate seconds The amount of time (in seconds) that a player can be unresponsive in battle before the AFK handler takes control. 90 seconds
afkHandlerTurnSeconds AFK turn seconds The amount of time that the AFK handler takes to make a move. 15 seconds
enableAFKHandler AFK handler enabled Whether or not the AFK handler is enabled. False

Breeding

Setting (.hocon) Setting (in-game) Description Default value
allowBreeding Allow breeding Whether or not ranch blocks can be crafted and used. True
allowDittoDittoBreeding Allow Ditto-Ditto breeding Whether or not two Ditto can breed together to produce Eggs with random Pokémon inside them. True
allowRanchCrafting Allow ranch crafting Whether or not ranch blocks can be crafted. True
allowRanchExpansion Enable ranch expansion Whether or not ranch upgrades exist. True
allowRandomBreedingEggsToBeLegendary Ditto-Ditto can contain Legendaries Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon. False
allowRandomSpawnedEggsToBeLegendary /pokegiveegg can give Legendaries Whether or not Eggs spawned with a gift box or the random Egg feature of /pokegiveEgg have a chance of hatching Legendary Pokémon. False
breedingTicks Ticks per stage How long it takes for a Pokémon to advance from one breeding level to the next with breeding strength 1 ("Pokémon 1 is more attracted to Pokémon 2 every day!"). This is measured in ticks (20 ticks = 1 second). If breeding environments are enabled, this time will be affected by multipliers depending on how suitable the breeding environment is. 18000 (15 minutes)
numBreedingStages Breeding stages The number of breeding levels that breeding Pokémon must advance through in order to produce an Egg. Can be between 1 and 5. 5
stepsPerEggCycle Steps per Egg cycle Egg cycles are used to determine how many steps it takes for Eggs to hatch. The lower this value, the fewer steps it takes for Eggs to hatch. 255
useBreedingEnvironment Use breeding environments Whether or not the environment around a ranch block affects the speed of the breeding process. If this is disabled, the speed of breeding will always be equal to "Pokémon 1 is more attracted to Pokémon 2 every day!" True

Database

These settings deal with saving Pixelmon data (e.g., Pokémon in players' parties and PC) to an external database.

Setting (.hocon) Setting (in-game) Description Default value
connectionString Connection string The URL that specifies the location of the database that Pixelmon data will be saved to. Can be either an H2 database or a MySQL database (jdbc:type://hostname:port/dbname?user=username&password=password). jdbc:h2://
saveToExternalDatabase Use above database for saving Whether or not to save Pixelmon data to the external database specified in the "Connection string" setting. False

Elevator

Setting (.hocon) Setting (in-game) Description Default value
elevatorSearchRange Search range (up/down) The maximum distance that two elevators can link together at. 10

External moves

Setting (.hocon) Setting (in-game) Description Default value
allowDestructiveExternalMoves Allow destructive external moves Whether or not players are allowed to use the following external moves: True
allowExternalMoves Allow external moves Whether or not players are able to use external moves. True

General

Setting (.hocon) Setting (in-game) Description Default value
allowAnvilAutoreloading Enable anvil auto-reloading Anvil auto-reloading is when players can continue to hammer an item on an anvil and the item will automatically be taken and replaced with its unfinished version when finished (e.g., an iron base being obtained and replaced with an iron disc from the player's inventory), allowing players to continuously hammer stacks of items to completion. False
allowCaptureOutsideBattle Allow capture outside battle Whether or not players are allowed to throw Poké Balls and capture Pokémon outside of battle. True
allowEventMoveTutors Allow event move tutors to spawn Whether or not event move tutors spawn naturally. False
allowGemCrafting Allow Gem crafting Whether or not Gems can be crafted. True
allowPayDayMoney Allow Pay Day money Whether or not Pay Day will award PokéDollars to the player. True
allowPlanting Allow Apricorn planting Whether or not Apricorns can be planted by players. This does not remove existing Apricorn trees or prevent natural Apricorn tree generation. True
allowPokemonEditors Allow Pokémon editors Whether or not players can use Pokémon editors. When disabled client-side, this will prevent other players from using Pokémon editors on the player with the setting disabled. True
allowPokemonNicknames Allow Pokémon nicknames Whether or not the player can nickname owned Pokémon. On a server, this will prevent nicknames from being visible to other players. True
allowPvPExperience Enable PvP exp. Whether or not Pokémon can gain experience when battling other players. True
allowRareCandyCrafting Enable Rare Candy crafting Whether or not players are allowed to craft Rare Candies. True
allowRiding Allow Pokémon to be ridden Whether or not players can mount Pokémon. True
allowTMReuse Allow TM reuse If enabled, TMs can be used an infinite amount of times without breaking. If disabled, TMs will break after being used once. False
allowTrainerExperience Enable Trainer exp. Whether or not NPC Trainers' Pokémon award experience upon defeat. True
allowVanillaMobs Enable vanilla mobs Whether or not regular Minecraft mobs like cows and zombies can spawn naturally. Monster spawners containing zombies, skeletons, or spiders will be converted into monsters spawners that spawn pigs if this setting is disabled. Other monster spawners (including ones that spawn hostile mobs like Blazes, cave spiders, or silverfish) will not be affected, nor will spawn eggs. The Ender dragon also spawns naturally regardless of this setting. False
awardPhotos Award photos to wild battle winners Whether or not wild Pokémon will drop photos when defeated. False
battleAIBoss Boss Pokémon battle AI The type of battle AI that boss Pokémon will use.
Value Name Description
1 Random The Pokémon will use moves randomly.
2 Aggressive The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Trainer will know how to use status moves alongside offensive moves.
2 (Aggressive)
battleAITrainer NPC Trainer battle AI The type of battle AI that naturally spawning NPC Trainers will use.
Value Name Description
1 Random The Trainer will use moves randomly.
2 Aggressive The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Trainer will know how to use status moves alongside offensive moves.
4 Advanced Along with knowing how to use moves like tactical AI, the Trainer will switch out Pokémon if advantageous.
3 (Tactical)
battleAIWild Wild Pokémon battle AI The type of battle AI that wild Pokémon will use.
Value Name Description
1 Random The Pokémon will use moves randomly.
2 Aggressive The Pokémon will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Pokémon will know how to use status moves alongside offensive moves.
1 (Random)
bedsHealPokemon Beds heal Pokémon Whether or not beds will fully heal Pokémon when slept in. True
cloningMachineEnabled Enable cloning machine Whether or not cloning machines can be crafted and used. Disabling this setting prevents Mewtwo from being legitimately obtainable. True
chunkSpawnRadius Pokémon chunk spawn distance The chunk radius around players where Pokémon can spawn. 8
computerBoxes Amount of PC boxes The number of boxes a player has access to in the PC, up to a maximum of 256. 30
dataSaveOnWorldSave Data save on world save Whether or not data about players' Pokémon is saved when the world is saved. If this option is disabled, player Pokémon will need to be saved manually. True
enablePointToSteer Enable point to steer If enabled, this option causes a mounted Pokémon to be steered by moving the camera, matching the directional controls on foot. If disabled, mounted Pokémon are steered using the keybinds for moving left and right. True
enablePokedexWikiWebsiteOpen Allow Pokédex to open wiki If disabled, all methods of opening up the Pixelmon/Minecraft wikis from within Pixelmon are disabled. True
enableWildAggression Enable aggressive wild Pokémon Whether or not aggressive wild Pokémon initiate battles against players. True
engagePlayerByPokeBall Enable challenge by throwing Poké Ball If enabled, battles between players can be initiated by a player throwing a Pokémon's Poké Ball at another player directly (rather than at the other player's Pokémon). False
expModifier Experience modifier Pokémon experience gain in battle will be multiplied by this number. 1
forceEndBattleResult Force-end battle result This setting determines what will occur if a battle is ended without a proper conclusion (e.g., too many errors in battle, player death while in battle). Determining an official winner and loser only matters for certain aspects, such as the /pokestats command, NPC Trainers that give items upon defeat, or Pixelmon sidemods that manipulate battle wins and losses.
  • 0: A winner will be decided based on which battler has more Pokémon remaining. If both battlers have the same amount of Pokémon remaining, the percentages of HP of each Pokémon remaining are summed and the winner is decided based on whose percentage HP sum is greater. If both sums are the same, the battle is considered a draw.
  • 1: The battle is declared a draw.
  • 2: The battle is considered to have ended abnormally. This setting is only useful if the server has a Pixelmon sidemod that uses PlayerBattleEndedAbnormalEvent.
0 (determine winner based on Pokémon remaining)
growthScaleModifier Growth size variation How much growth varies the size of Pokémon. This value can range from 0-2; if set to 0, growth will have no effect on Pokémon size. 1
maximumPlants Maximum plants The maximum number of Apricorn trees that can be planted in a world chunk. 16
maxLevel Maximum level The maximum level that a Pokémon can be. 100
multiplePhotosOfSamePokemon Allow duplicate Pokémon photos Whether a player can take multiple photos of a single Pokémon. True
namePlateRange Name plate distance How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side.
  • 1: Default (closest)
  • 2: Farther
  • 3: Far (furthest away)
1 (Default)
needHMToRide Need HM to ride Whether or not Fly or Surf must be known by a water or flying mounted Pokémon in order to mount it. Land mounts are unaffected by this setting. False
pickupRate Pickup rate The rate (1/x) that Pickup will collect special drops at. 10
pokemonDropsEnabled Enable Pokémon drops Whether or not certain Pokémon can drop items upon defeat. True
printErrors Print more detailed errors If this option is enabled, any Pixelmon-related errors on a server will be printed to the server log in detail. If disabled, errors will be much shorter and less detailed. False
returnHeldItems Return held items after PvP battles If enabled, consumable held items used up during player vs. player battles will be restored when the battle ends. True
reusableBirdShrines Allow bird shrine reuse Whether or not shrines can be used multiple times. Players will still have to acquired a new charged orb each time to use the shrine. False
ridingSpeedMultiplier Riding speed multiplier A multiplier for the mounting speed of Pokémon. Can be between 0 and 1, where 1 is the default mounting speed. 1
scalePokémonModels Increase model size by 30% If this option is enabled, Pokémon will be 30% larger than if the option was disabled. True
showWildNames Show wild Pokémon names If enabled, text labeling wild Pokémon's names will be displayed outside of battle. False
spawnBirdShrines Spawn bird shrines Whether or not shrines can spawn naturally. If disabled, shrines that already exist can still be used. True
spawnStructures Spawn Pixelmon structures in world Whether or not Pixelmon structures can spawn naturally. True
spawnersOpOnly Spawners op only Whether or not players have to be ops to edit Pixelmon spawners. If this option is disabled, any player in Creative mode can edit spawners. True
starterOnJoin Starter list on join Whether or not players will pick their starter Pokémon immediately upon entering a world. True
systemTimeSyncInterval Seconds between time syncs How often Minecraft time will sync to real time (in seconds) if real time syncing is enabled. 30
tradersReusable Traders are reusable Whether or not traders can be used multiple times. If disabled, traders will disappear after completing their trade offers. False
useCustomTabList Use custom tab list If enabled, a different GUI will be used when viewing the list of online players. True
useDropGUI Use drop GUI If enabled, the drops GUI will display after the player defeats a regular wild Pokémon. The drops GUI will always display when defeating NPC Trainers or boss Pokémon, regardless of this setting. True
useExternalJSONFiles Use external JSON files If enabled, Pixelmon's external JSON files can be edited in the "pixelmon" folder in the Minecraft directory. If these directories do not already exist, they will be created after enabling this option. False
useSystemTimeForWorldTime Use system time for world time Whether or not Minecraft time will sync to real time (as defined by the server's system time). False
writeEntitiesToWorld Save entities to world Whether or not Pixelmon entities (such as naturally spawning Pokémon and NPC Trainers) are saved with the world. If enabled, the size of the world save file and the time needed to save the world increase. False

Graphics

Setting (.hocon) Setting (in-game) Description Default value
drawHealthBars Draw Pokémon health bars Whether or not HP bars will be displayed above Pokémon. False
lowResTextures Potato mode Whether or not Pokémon and Poké Balls use low-resolution (256 × 256) textures instead of normal (512 × 512) textures, making them appear less detailed. False
playerControlCamera Player-controlled battle camera Whether or not the camera can be manually moved by the player during battles. True
renderDistanceWeight Render distance weight A number that is multiplied to the default render distance (64) to produce a final render distance. 2
showCurrentAttackTarget Show current attack target Whether or not a Pokémon's attack target ('F' key by default) is shown on the screen. True
useBattleCamera Use battle camera If enabled, the camera will change during battles to a third-person camera focusing on the battling Pokémon. If disabled, the camera will remain the same as if the player was not in a battle. True
useOriginalPokemonTexturesForStatues Statues use original textures Whether or not statues (spawned with the /pokespawn command) use the actual Pokémon textures and colors. If disabled, statues are always gray. False
useSmoothShadingOnPokeBalls Smooth shading on Poké Balls Whether or not Poké Balls use SMD normal maps in their models, making them appear smoother. True
useSmoothShadingOnPokemon Smooth shading on Pokémon Whether or not Pokémon use SMD normal maps in their models, making them appear smoother. True

PixelUtilities

Setting (.hocon) Setting (in-game) Description Default value
blocksHaveLegendaries Allow Legendaries from blocks Whether Pixelmon Grass can contain Legendary Pokémon. False
eventCoords Event Poké Gift spawning coordinates Locations where event Poké Gifts will spawn. None
eventHasLegendaries Allow Legendaries in event Poké Gifts If enabled, it is possible for event Poké Gifts to contain Legendary Pokémon. False
eventHasShinies Enable event Poké Gift Shinies Whether or not it is possible for event Poké Gifts to contain Shiny Pokémon False
eventMaxPokemon Event Poké Gift maximum Pokémon The maximum number of Pokémon that can be contained inside an event Poké Gift. The event Poké Gift will contain a random amount of Pokémon between 1 and the specified value. 1
eventPokeGiftLoad Enable Poké Gift events Whether or not event Poké Gifts spawn. False
eventShinyRate Event Poké Gift Shiny rate (1/x) The chance of an event Poké Gift containing a Shiny Pokémon with the formula 1/x. 1/10
eventTime Event Poké Gift custom date (D/M) If desired, a specified date for event Poké Gifts to spawn can be used for the option in the form day/month. None
pokeGiftHaveEvents Enable Poké Gift events Whether or not Poké Gifts can be placed and opened. True
pokeGiftReusable Poké Gifts reusable If enabled, Poké Gifts will remain after players claim them, but each Poké Gift can only be claimed once per player. If disabled, claiming a Poké Gift will cause it to disappear. False
scaleGrassBattles Scale grass battle levels to player Whether or not the levels Pokémon found in Pixelmon grass will scale to the level of the player's highest-leveled Pokémon. False

PokéLoot

Setting (.hocon) Setting (in-game) Description Default value
spawnGrotto Spawn Hidden Grottos Whether or not Hidden Grottos spawn naturally. True
spawnHidden Spawn invisible PokéLoot Whether or not invisible PokéLoot chests spawn naturally. True
spawnMode PokéLoot spawn mode The default setting for how PokéLoot chests act once looted.
  • First Come, First Served (FCFS)-Chest disappears once looted by a player.
  • Permanent, Limit 1 Drop (PL1D)-Chest doesn't disappear, but each individual player can only loot it once.
  • Permanent, Unlimited Drops (PUD)-Chest doesn't disappear, can be looted infinitely by players.
  • Timed Loot (TIMED)-Chest doesn't disappear, each individual player can loot the chest periodically (cooldown duration can also be set in config, defaults at once per day).
0 (First Come, First Served)
spawnNormal Spawn normal Pokéloot Whether or not visible PokéLoot chests spawn naturally. True
spawnRate PokéLoot spawn rate The frequency at which PokéLoot chests spawn.
Value Name Chunks/Chests
0 Minimal 64
1 Normal 32
2 More 18
3 Extreme 10
1 (Normal)
timedLootReuseSeconds Reuse cooldown How often players can loot PokéLoot chests that are set to have timed loot. This value is in seconds.
Duration Seconds
1 hour 3,600
1 day 86,400
1 week 604,800
86,400 seconds (1 day)

Sounds

Setting (.hocon) Setting (in-game) Description Default value
removeVanillaMusic Remove vanilla music Whether or not vanilla Minecraft music (not including music discs) can randomly play instead of Pixelmon music. True

Spawning

Setting (.hocon) Setting (in-game) Description Default value
Gen1 Generation 1 Whether or not Generation 1 Pokémon (#1-#151) can spawn. True
Gen2 Generation 2 Whether or not Generation 2 Pokémon (#152-#251) can spawn. True
Gen3 Generation 3 Whether or not Generation 3 Pokémon (#252-#386) can spawn. True
Gen4 Generation 4 Whether or not Generation 4 Pokémon (#387-#493) can spawn. True
Gen5 Generation 5 Whether or not Generation 5 Pokémon (#494-#649) can spawn. True
Gen6 Generation 6 Whether or not Generation 6 Pokémon (#650-#721) can spawn. True
allowLegendarySpawn Allow Legendaries to spawn Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate. True
bossSpawnTicks Boss spawn ticks How often (on average) a boss Pokémon will attempt to spawn. 1200 (1 minute)
despawnOnFleeOrLoss Despawn on flee or loss Whether or not wild Pokémon will despawn if the player flees from them or loses against them. False
displayLegendaryGlobalMessage Display Legendary global message Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in. True
distancePerLevel Distance per level If the "spawnLevelsByDistance" setting is enabled, this setting determines the rate (in block distance) that wild Pokémon levels increase according to the distance from the world spawn point. 30
hiddenAbilitySpawnRate Hidden Ability spawn rate The rarity of hidden Abilities on wild or spawned-in Pokémon, using the formula 1/x Pokémon. This setting does not affect breeding. 150 (1/150 Pokémon)
increaseVillageSpawnRate Increase village spawn rate Whether to make towns spawn more often than they do in vanilla Minecraft. True
legendaryRepeatSpawnTicks Legendary repeat spawn ticks The minimum amount of ticks that must pass before a particular Legendary Pokémon species can spawn again after previously spawning. 96,000 ticks (80 minutes)
legendarySpawnChance Legendary spawn chance The chance of a Legendary Pokémon spawn attempt succeeding (0-1) if a viable location has been found for one to spawn. The frequency of this spawn attempt is defined by the "legendarySpawnTicks" setting. 0.3 (30%)
legendarySpawnTicks Legendary spawn ticks How often (in ticks) on average a Legendary Pokémon attempts to spawn. The actual time interval ranges from 60% to 140% of the specified value in this setting. The chance of the spawn attempt succeeding is defined by the "legendarySpawnChance" setting. 3,000 ticks (2 minutes and 30 seconds)
maxFlyingPokemon Max flying Pokémon The maximum number of naturally spawning air persistent spawns that can exist per 256 spawnable chunks (as defined by the "chunkSpawnRadius" setting). 2
maxLandPokemon Max land Pokémon The maximum number of naturally spawning land Pokémon + air Pokémon that can exist per 256 spawnable chunks (as defined by the "chunkSpawnRadius" setting). 40
maxLevelByDistance Maximum spawn level (by distance) The maximum level that Pokémon can spawn at when the spawnLevelsByDistance option is enabled. 60
maxNumBosses Max bosses The maximum number of naturally spawning Mega Evolved boss Pokémon that can exist per 256 spawnable chunks (as defined by the "chunkSpawnRadius" setting). If set to 0, Mega Evolved boss Pokémon will not spawn naturally. 1
maxSpawnsPerTick Max Pokémon spawns per tick The maximum number of Pokémon that can spawn naturally per tick. 100
maxUndergroundPokemon Max underground Pokémon The maximum number of naturally spawning underground Pokémon that can exist per 256 spawnable chunks (as defined by the "chunkSpawnRadius" setting). 20
maxWaterPokemon Max water Pokémon The maximum number of naturally spawning water Pokémon that can exist per 256 spawnable chunks (as defined by the "chunkSpawnRadius" setting). 20
replaceMCVillagers Replace Minecraft villagers Whether to replace Minecraft's villagers with chatting NPCs in villages. True
shinySpawnRate Shiny spawn rate (1/x) The rarity of Shiny Pokémon, using the formula 1/x Pokémon. 4096 (1/4096 Pokémon)
spawnDimensions Dimensions to spawn in Dimensions (by number) that Pokémon will spawn naturally in. If there are no dimensions in the setting, no Pokémon will spawn naturally. This setting does not affect Pixelmon spawners.
Value Dimension
0 Overworld
-1 Nether
1 End
0 (Overworld)
spawnGyms Spawn Gyms Whether Gyms can spawn naturally. True
spawnLevelsByDistance Spawn levels by distance If enabled, wild Pokémon levels will increase as the distance from the world spawn point increases. If disabled, wild Pokémon will spawn with varying levels regardless of the distance from the world spawn point. False
spawnPokeMarts Spawn shopkeepers Whether Poké Marts can spawn in towns. True
spawnTickRate Spawn ticks The rate (in ticks) that Pokémon spawning will be ticked at. 60 (3 seconds)

Starters

Setting (.hocon) Setting (in-game) Description Default value
level Starter level The initial level that Trainers' starter Pokémon will be at. This can be between levels 5 and 100. 5
shiny Shiny starters If enabled, Trainers' starter Pokémon will always be Shiny. False
starterList Starter list The choices that players will have for their starter Pokémon. There can be a maximum of 18 choices. If a Pokémon has multiple forms, the form can be defined by placing the corresponding form index directly after the Pokémon's name (e.g., "Unown10" for Unown K).