Version history

(Redirected from Version History)

For version history about the Pixelmon launcher, see this page.
For version history about sidemods, see this page.
For version history about the upcoming version of Pixelmon, see this page.

This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.

Contents

Minecraft 1.10.2

Version 5.0.0 Beta 2

Released July 27, 2016.

Tweaks

  • Improved the efficiency of various parts of the mod

Fixes

  • Fixed crashes due to tile entity registration
  • Fixed Pokémon freezing client-side

Minecraft 1.8.9

Version 4.3.0 Beta 2

Released July 27, 2016.

Tweaks

  • Improved the efficiency of various parts of the mod

Fixes

  • Fixed Pokémon freezing client-side

Version 5.0.0

Released July 25, 2016.

Features

  • Moved to Minecraft 1.10.2
  • Added config setting to turn off the third-person battle camera
  • Added /pokesave command

Version 4.3.0

Released July 25, 2016.

Pokémon

Features

Tweaks

  • Added option to create shopkeepers that spawn outside of towns
  • Added spawning rarity to the npcs.json file
  • Allowed "Allow nicknames" config setting to be applied server-side
  • Allowed forms to be defined with custom starter Pokémon in the config
  • Changed some chat messages to battle messages when applicable
  • Improved efficiency of Pokémon spawning
  • Limited ranch block area of effect to at most three blocks above the ranch block
  • Made the AFK handler scroll through text more slowly
  • Made Thunder Stone tool effect override lower levels of Efficiency
  • Merged config settings for external JSON files
  • Reduced Gem recipes to require only one diamond
  • /snapshot command now prints the positions of snapshotted NPCs to the console.
  • Stopped aggressive Pokémon from chasing Pokémon inside ranch blocks

Fixes

  • Fixed battle freeze when leveling up
  • Fixed bounding box sizes of several Pokémon
  • Fixed crash when breeding Magby or Pichu
  • Fixed command selectors displaying incorrectly with /endbattle and /pokebattle
  • Fixed Eject Button causing the holder to switch out when a battle starts
  • Fixed /endbattle command permissions
  • Fixed /endbattle leaving wild Pokémon stuck when catching Pokémon
  • Fixed faulty prismarine shard drop
  • Fixed Forage not giving items after being used repeatedly
  • Fixed held item duplication issue
  • Fixed incorrect GUI font when a player has no Pokémon
  • Fixed incorrect Pokémon name in boss Pokémon GUI in non-English languages
  • Fixed inventory party rendering incorrectly with enchanted armor equipped
  • Fixed Leftovers reviving fainted Pokémon
  • Fixed Light Fire not triggering
  • Fixed music discs appearing in chests as stacks of zero.
  • Fixed NPCs counting as land spawns for Pokémon land spawn limit
  • Fixed one incorrect external JSON file causing other files to not be loaded
  • Fixed percentage-based damage and healing rounding down to 0
  • Fixed players continuing to move/jump after a battle starts
  • Fixed residual damage not fainting Pokémon correctly
  • Fixed Return dealing no damage
  • Fixed running boots and evolution stone boots giving a speed boost when held in hand
  • Fixed Sky Drop freezing battles
  • Fixed some battle crashes
  • Fixed some held item interactions with multi-hit moves
  • Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
  • Fixed Unburden giving a premature Speed boost
  • Fixed Wormadam's type not matching its form in battle
  • Made residual held item effects occur before residual status effects
  • Residual and start-of-battle effects now reflect turn order.


Older versions