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Move effects abstraction in datapack

by wujichen158 ¦ 26 Jun 2022 08:21 ¦ Forum: Suggest A Feature ¦ Topic: Move effects abstraction in datapack ¦ Replies: 0 ¦ Views: 3668

I'd like to recommend abstracting more move effects for datapack creators. E.g. in move charge , it has effects like this: { "type": "Charge", "modifiers": [], "persists": false, "effectTypeID": "Charge" } It doesn't help when content creat...

I agree. In certain cases, server owner or adventure map creators do want npc trainers play their unique music. Players would be absorbed if they could hear the champion battle music while battling with Red or Green, after all. :-)

Both spawning and honey collecting part sounds good. Honey can be worth getting many times via these ways, and it's easy for players to operate if using a bottle of honey could active pixelmons' Sweet Scent. For nests part, if vanilla villagers converting mechanics can be used to nests, things will ...

Honey system that is introduced in D/P/Pt & BD/SP seems have good compatibility with Bee system in vanilla mc 1.16. My opinion is to add following features to our mod: ========================================== ① Forbid vanilla bees to spawn. ② Spawn a random amount of Combees inside wild nests....

[Trainer] N - Natural Harmonia Gropius

by wujichen158 ¦ 21 Apr 2021 09:10 ¦ Forum: NPCs and Shopkeepers ¦ Topic: [Trainer] N - Natural Harmonia Gropius ¦ Replies: 0 ¦ Views: 4101

This trainer originates from gen5 BW final boss: N, gives service to DIY legendary quest. He has 2 legendaries: Reshiram & Zekrom, since Idk how to let his pixelmons decide by players' party. The Tentacruel is at the end of the party, since it's types have good compatibility with Zoroark's abili...

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