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Re: Fix the gimmick system

by proclarushtaonasat ¦ 19 Sep 2021 08:08 ¦ Forum: Suggest A Feature ¦ Topic: Fix the gimmick system ¦ Replies: 7 ¦ Views: 27341

Mega/Z and Dynamax have not appeared in a game together, so keeping them mutually exclusive is faithful to the games. FYI mega evolution and Z moves have appeared in a game together: Rayquaza can mega-evolve by using the move dragon ascent, without having to hold a mega stone. it wont megaevolve, i...

Re: Co op battles

by proclarushtaonasat ¦ 13 Sep 2021 01:16 ¦ Forum: Competitive ¦ Topic: Co op battles ¦ Replies: 1 ¦ Views: 1988

in sun and moon, wild pokemon can call for help, if they finally include that mechanic, they should allow players to jump into fights already in progress as well.

Re: Adding Regions

by proclarushtaonasat ¦ 11 Sep 2021 11:43 ¦ Forum: Suggest A Feature ¦ Topic: Adding Regions ¦ Replies: 3 ¦ Views: 2211

ah, those conditions would work for the gastrodon thing. but for the other pokemon: each region in the games had their own selection of pokemon. like each had their own regional bird, like kanto has pidgey, hoenn has taillow, sinnoh has starly etc. same goes for regional rodents like rattata, sentre...

Adding Regions

by proclarushtaonasat ¦ 11 Sep 2021 09:35 ¦ Forum: Suggest A Feature ¦ Topic: Adding Regions ¦ Replies: 3 ¦ Views: 2211

right now, pixelmon spawns are dictated by biome and time of day, and regional forms like alolan and galarian forms use a vastly different system from the games. But what if the world was divided into "regions" that influence what pokemon spawn and which forms they have? Like, minecraft ma...

New Feature Request(s)

by proclarushtaonasat ¦ 07 Sep 2021 12:34 ¦ Forum: Suggest A Feature ¦ Topic: New Feature Request(s) ¦ Replies: 1 ¦ Views: 96117

or how about specific bags, like a ball-bag, or a tm-holder

um no? but you can add sao or any other shows skins to the trainer skins, and give them fitting pkmn teams with the trainer editor.

initial Pokemon location in battle

by proclarushtaonasat ¦ 03 Sep 2021 11:46 ¦ Forum: Suggest A Feature ¦ Topic: initial Pokemon location in battle ¦ Replies: 3 ¦ Views: 101631

only if it doesnt push you off the edge. at least for dynamax, the hitbox should turn off during the growth

Re: Recreating the Crafting Recipes

by proclarushtaonasat ¦ 02 Sep 2021 13:05 ¦ Forum: Suggest A Feature ¦ Topic: Recreating the Crafting Recipes ¦ Replies: 2 ¦ Views: 8204

I like the idea of combining the crafting systems. The old pixelmon system was ok, but i feel like it was too focused on apricorns, since all balls were just different color combinations, so the weakest and the strongest balls were all just a base, a button and three apricorns. And since you can mak...

Re: Pokemon attacking the Player

by proclarushtaonasat ¦ 02 Sep 2021 12:42 ¦ Forum: Suggest A Feature ¦ Topic: Pokemon attacking the Player ¦ Replies: 5 ¦ Views: 9910

seconded! giving the players more options for fun is always a good idea. and of course the player should be invincible, while in battle, or while a pokemon is out, as it would make sense for your mon to jump in front of you to protect you. Theres also the possibility of having pokemon, that try to a...

i think nameless thinks that your talking about dynamaxed mega pokemon, as in using both features on the same mon at the same time, instead of having one pokemon dynamax and another one mega evolve

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