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Advanced/Tactical AI logs

by 9Tales ¦ 28 Jan 2024 13:56 ¦ Forum: Suggest A Feature ¦ Topic: Advanced/Tactical AI logs ¦ Replies: 0 ¦ Views: 13545

A lot of times, the "Advanced" AI has made rather strange decisions. Some examples that I have experienced include spamming Sleep Powder against a sleeping Pokemon while not Choice-locked, hard switching when Baton Pass can pass several boosts, and never using certain moves such as Strengt...

3. I wouldn't be opposed to having two new config settings: one that allows disabling evo stone armor effects and one that allows disabling evo stone tool effects. Maybe a third config setting for whether to allow "destructive" evolution stone tool effects. That would of course include Fir...

Re: Evolution Stone Upgrade Template

by 9Tales ¦ 20 Jan 2024 19:51 ¦ Forum: Suggest A Feature ¦ Topic: Evolution Stone Upgrade Template ¦ Replies: 3 ¦ Views: 21091

I've considered it. Main reason I didn't suggest that in the main post was because the sprites for the tools include black, not cyan, which makes them look more like an upgrade to Netherite than an upgrade to Diamond. However, the black part doesn't perfectly resemble Netherite either, which uses a ...

Evolution Stone Upgrade Template

by 9Tales ¦ 19 Jan 2024 16:27 ¦ Forum: Suggest A Feature ¦ Topic: Evolution Stone Upgrade Template ¦ Replies: 3 ¦ Views: 21091

Right now, you craft the Evolution Stone tool and armor sets the same way that most of the sets besides Netherite are crafted. I'm thinking it might be healthier for the game if they were made into a smithing template upgrade on Netherite tools and armor instead. It also would explain where the blac...

Natural Enemies

by 9Tales ¦ 18 Jan 2024 11:21 ¦ Forum: Suggest A Feature ¦ Topic: Natural Enemies ¦ Replies: 0 ¦ Views: 21612

The Pokemon world includes a lot of Pokemon species who are natural enemies of each other. Natural enemies include: ⋅  Zangoose and Seviper ⋅  Durant and Heatmor ⋅  Tinkaton and Corviknight ⋅  Groudon and Kyogre I'm pretty sure there's way more, but it is hard...

Ultra Wormholes only show up at higher levels

by 9Tales ¦ 08 Jan 2024 22:23 ¦ Forum: Suggest A Feature ¦ Topic: Ultra Wormholes only show up at higher levels ¦ Replies: 1 ¦ Views: 25582

I think that there should be a level requirement for the spawning of Ultra Wormholes. There would be a config setting deciding the level that the player must have a Pokemon over in order to have Ultra Wormholes spawn naturally. The default would be somewhere around level 50-70. This config setting w...

My bad. I didn't realize that this feature was already in the game. I kept hearing that it was impossible to change the form and forgot to check the wiki. But I tried those flowers in-game, and they did in fact change Oricorio's form. I guess at least my suggestion post validates the intuitiveness o...

Re: Stamina recharge on landing

by 9Tales ¦ 12 Nov 2023 15:08 ¦ Forum: Suggest A Feature ¦ Topic: Stamina recharge on landing ¦ Replies: 2 ¦ Views: 48570

Maybe every 2 or 3 seconds on the ground or in a Poke Ball would restore 1 stamina charge. If you are riding a Pokemon with 3 total stamina charges, it would take 6 to 9 seconds to fill them all. Doing it this way would make the filling of stamina charges more consistent, since it would fill up just...

Usually, it is possible to change Oricorio's form, but it is not currently possible to do so in Pixelmon. So, I think that it should be possible to right click Oricorio with certain flowers to change its form. Possible flowers: ⋅ Best solution would be adding flowers for each of the forms,...

Since sandstorm does not appear naturally without a Pokemon setting it unlike harsh sunlight, rain, and snow, I think that deserts should have sandstorm weather during Minecraft thunderstorms. Right now, deserts do not receive any in-battle weather during thunderstorms. It makes sense to do this bec...

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