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Keeping an Eye on FeatureCreep

by TheAGExperience ¦ 26 Sep 2022 14:19 ¦ Forum: Suggest A Feature ¦ Topic: Keeping an Eye on FeatureCreep ¦ Replies: 0 ¦ Views: 51995

https://www.curseforge.com/minecraft/mc-mods/featurecreep This is a mod loading API in heavy progress that basically allows you to make version independent mods -- figured I'd show it here for the future, since Pixelmon on newer versions of Minecraft or even being able to be loaded onto Fabric throu...

Environmental Interactions

by TheAGExperience ¦ 22 Sep 2022 16:14 ¦ Forum: Suggest A Feature ¦ Topic: Environmental Interactions ¦ Replies: 6 ¦ Views: 55854

It's more of a common trend in JPRGs; like whatever's in your party just taking damage from the environment -- like sure it wouldn't make too much sense, but it'd probably be fun and give more of a challenge traversing the world.

Plans to bring back attack animations?

by TheAGExperience ¦ 22 Sep 2022 02:08 ¦ Forum: Suggest A Feature ¦ Topic: Plans to bring back attack animations? ¦ Replies: 1 ¦ Views: 3325

Hey, looked around for any info and threw a couple questions on the Discord and didn't see anything, but are there any plans to bring back the attack animations in 1.16.5? I felt like that was probably one of the more fun parts of Pixelmon, and I can see that there's code for it, yet nothing seems t...

Environmental Interactions

by TheAGExperience ¦ 21 Sep 2022 23:18 ¦ Forum: Suggest A Feature ¦ Topic: Environmental Interactions ¦ Replies: 6 ¦ Views: 55854

I was more or less referring to Pokemon within your party taking the damage instead of yourself lol

Environmental Interactions

by TheAGExperience ¦ 19 Sep 2022 23:17 ¦ Forum: Suggest A Feature ¦ Topic: Environmental Interactions ¦ Replies: 6 ¦ Views: 55854

To try to make this suggestion short and sweet (though I certainly know it won't be short and sweet to code), basically, what I mean is stuff like: Lava damaging your Pokemon instead of you, with a configurable chance of burning & damage calculations sorted by types/abilities weak, resistant, or...

Files of Better Spawner Suggestion (1.16)

by TheAGExperience ¦ 12 Aug 2022 13:15 ¦ Forum: Suggest A Feature ¦ Topic: Files of Better Spawner Suggestion (1.16) ¦ Replies: 1 ¦ Views: 2786

Entirely different from my other better spawner suggestion I swear. However, I'm thinking that, just in the future -- the Better Spawner could maybe be thrown into a series of .json files as opposed to one gigantic .json? Essentially a .json for blocks, one for biomes, etc. This is to make adding co...

Better Spawner Suggestions (1.16)

by TheAGExperience ¦ 21 Jul 2022 20:10 ¦ Forum: Suggest A Feature ¦ Topic: Better Spawner Suggestions (1.16) ¦ Replies: 1 ¦ Views: 2371

1. Giratina Origin Form replacing the Ender Dragon fight. Or maybe Ultra Necrozma. Or maybe a back-to-back if you wanna be cruel. Something that doesn't entirely change the pace of the game to having to fight the Ender Dragon all of a sudden. 2. Instead of gigantic Araquanids spawning from the Spide...

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