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As far as I'm aware at the moment only natural spawns register for this spawn cap, since they're the only thing actively spawning in relation to a specific player. But that still leaves a lot of other ways to surpass that limit, which can have quite an impact on performance. I would suggest two thin...

I feel like it would be better if this was solved in a more elegant way. Maybe two new attributes for palettes: ⋅  "inheritance" Governs whether/how the palette gets passed down, depending on value. ⋅  "same" Offspring has the same palette if possible. ⋅&...

Happiness checker?

by SKyTheThunder ¦ 11 Feb 2024 08:03 ¦ Forum: General Discussion ¦ Topic: Happiness checker? ¦ Replies: 2 ¦ Views: 4063

You can directly see your Pokémon's current Happiness value on their Stats page.

Discord Unban appeal - Jahim_

by SKyTheThunder ¦ 07 Feb 2024 04:40 ¦ Forum: General Discussion ¦ Topic: Discord Unban appeal - Jahim_ ¦ Replies: 1 ¦ Views: 4968

Please keep it to the Support Tracker, especially when you already have a ticket up on there: https://pixelmonmod.com/tracker.php?p=4&t=21541 It also doesn't help that you originally posted this is the Server Listing subforum, which is explicitly meant for server advertisements. I moved it to Ge...

pokemon obedience

by SKyTheThunder ¦ 04 Feb 2024 07:42 ¦ Forum: Suggest A Feature ¦ Topic: pokemon obedience ¦ Replies: 1 ¦ Views: 10486

This clashes with how we regard Gyms at the moment. They're set up following the way Gyms are perceived by the characters in-world, with the Gym Leaders supposedly being some of the best trainers around. Being capped at level 20 for what's set up as a late game challenge would be near impossible to ...

Wild shopkeeper bug

by SKyTheThunder ¦ 27 Jan 2024 05:18 ¦ Forum: General Discussion ¦ Topic: Wild shopkeeper bug ¦ Replies: 1 ¦ Views: 13146

Please use our Bug Tracker to report any issues you encounter: https://pixelmonmod.com/tracker.php?p=2

I guess on a technical level this could be done by switching those abilities to look for certain tags, which would be listed in the respective Move data files: "tags": [ "LAUNCHER", "BITE", "PUNCH", "SLICE" ] (Of course not all at once.)

Evolution Stone Upgrade Template

by SKyTheThunder ¦ 21 Jan 2024 07:12 ¦ Forum: Suggest A Feature ¦ Topic: Evolution Stone Upgrade Template ¦ Replies: 3 ¦ Views: 19722

I wouldn't base balance on cosmetic details, personally. Could always make the Upgrade Templates use a black-ish base color (Deepslate, Blackstone or Obsidian as a base block for the duplication craft) to justify it in some way. Regarding the Diamonds: Yeah, they're not prohibitive. Still takes quit...

Evolution Stone Upgrade Template

by SKyTheThunder ¦ 20 Jan 2024 10:46 ¦ Forum: Suggest A Feature ¦ Topic: Evolution Stone Upgrade Template ¦ Replies: 3 ¦ Views: 19722

I do like the idea of shifting the Evo Stone items to use the Upgrade Template mechanic. Personally, I'd rather set them parallel to Netherite though, instead of creating a whole new tier above it. If they formed a tier above Netherite, their stats would all have to be greater or (at the minimum) eq...

Thanks for the expansive feedback. Usually we prefer having individual suggestions split into different threads though, to avoid these massive walls of text, which may discourage people from engaging with our ideas. But I guess since this is thematically related to the overall difficulty/progression...

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