Pixelmon Mod - Bug tracker

Random crashes when i place/destroy blocks support request

Ticket description:
So sometimes when I place or delete blocks my game crashes, Pixelmon error!
Session:
[00:06:56] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[00:06:56] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[00:06:56] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[00:06:56] [main/INFO] [FML]: Forge Mod Loader version 11.15.1.1902 for Minecraft 1.8.9 loading
[00:06:56] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8.1:amd64:6.3, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
[00:06:56] [main/WARN] [FML]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[00:06:56] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.8.9_HD_U_H6.jar
[00:06:57] [main/WARN] [FML]: The coremod chylex.javacheck.Java8CheckerCoremod does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[00:06:57] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:06:57] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[00:06:57] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[00:06:57] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:06:57] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:06:57] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
[00:06:57] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions
[00:06:57] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader
[00:06:57] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:266]: OptiFine ClassTransformer
[00:06:57] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:266]: OptiFine URL: file:/C:/Users/morsco183/AppData/Roaming/.pixelmon-beta/profiles/2/mods/OptiFine_1.8.9_HD_U_H6.jar
[00:06:57] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:266]: OptiFine ZIP file: C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\mods\OptiFine_1.8.9_HD_U_H6.jar
[00:06:57] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:07:00] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[00:07:00] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[00:07:00] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:07:00] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:07:00] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:07:00] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[00:07:01] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[00:07:01] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[00:07:01] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments
[00:07:01] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[00:07:03] [main/INFO] [STDOUT]: [net.minecraft.client.main.Main:main:57]: Completely ignored arguments: [--launcher, 2.0.26]
[00:07:04] [Client thread/INFO]: Setting user: Kirito_SAO_91
[OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
[00:07:10] [Client thread/INFO]: LWJGL Version: 2.9.4
[OptiFine]
[OptiFine] OptiFine_1.8.9_HD_U_H6
[OptiFine] Build: 20160607-144228
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.4
[OptiFine] OpenGL: Intel(R) HD Graphics 4400, version 4.3.0 - Build 20.19.15.4360, Intel
[OptiFine] OpenGL Version: 4.0
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[Shaders] ShadersMod version: 2.4.12
[Shaders] OpenGL Version: 4.3.0 - Build 20.19.15.4360
[Shaders] Vendor: Intel
[Shaders] Renderer: Intel(R) HD Graphics 4400
[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
[Shaders] GL_MAX_DRAW_BUFFERS: 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Shaders] Load ShadersMod configuration.
[Shaders] Save ShadersMod configuration.
[Shaders] Shaders can not be loaded, Fast Render is enabled.
[Shaders] No shaderpack loaded.
[00:07:10] [Client thread/WARN] [FML]: =============================================================
[00:07:10] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[00:07:10] [Client thread/WARN] [FML]: Offendor: com/sun/jna/Native.main([Ljava/lang/String;)V
[00:07:10] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
[00:07:10] [Client thread/WARN] [FML]: =============================================================
[OptiFine] Version found: H6
[00:07:11] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.8.9_HD_U_H6, enabling compatibility features
[00:07:11] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:246]: ---- Minecraft Crash Report ----

WARNING: coremods are present:
Java8CheckerCoremod (Pixelmon-1.8.9-4.2.7-universal.jar)
FMLPlugin (InventoryTweaks-1.60-40.jar)
Contact their authors BEFORE contacting forge

// I feel sad now :(

Time: 9/29/16 12:07 AM
Description: Loading screen debug info

This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
CPU: 4x Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 894937328 bytes (853 MB) / 1055391744 bytes (1006 MB) up to 4669833216 bytes (4453 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:MaxPermSize=128m -Xmx5009M -Xms256M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
Java8CheckerCoremod (Pixelmon-1.8.9-4.2.7-universal.jar)

FMLPlugin (InventoryTweaks-1.60-40.jar)
invtweaks.forge.asm.ContainerTransformer
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 20.19.15.4360' Renderer: 'Intel(R) HD Graphics 4400'
[00:07:11] [Client thread/INFO] [FML]: MinecraftForge v11.15.1.1902 Initialized
[00:07:11] [Client thread/INFO] [FML]: Replaced 229 ore recipies
[00:07:11] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[00:07:11] [Client thread/INFO] [FML]: Searching C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\mods for mods
[00:07:15] [Client thread/INFO] [FML]: Forge Mod Loader has identified 12 mods to load
[00:07:16] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, gameshark, inventorytweaks, JEI, JEIAddons, journeymap, pixelmon, pixelmonfriends, Waila, WailaHarvestability] at CLIENT
[00:07:16] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, gameshark, inventorytweaks, JEI, JEIAddons, journeymap, pixelmon, pixelmonfriends, Waila, WailaHarvestability] at SERVER
[00:07:18] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Gameshark (Pixelmon), FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Items Addons, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Pixelmon, FMLFileResourcePack:Pixelmon Friends, FMLFileResourcePack:Waila, FMLFileResourcePack:Waila Harvestability
[00:07:18] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[00:07:18] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
[00:07:18] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[00:07:18] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[00:07:18] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[00:07:18] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[00:07:19] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Found status: AHEAD Target: null
[00:07:25] [Client thread/INFO] [Pixelmon]: Loading TM/HMs.
[00:07:25] [Client thread/INFO] [Pixelmon]: Extracting database.
[00:07:25] [Client thread/INFO] [Pixelmon]: Loading database driver.
[00:07:25] [Client thread/INFO] [Pixelmon]: Establishing connection.
[00:07:29] [Client thread/INFO] [journeymap]: No plugins for JourneyMap API discovered.
[00:07:29] [Client thread/INFO] [Pixelmon Friends]: Pre-initializing
[00:07:29] [Client thread/INFO] [FML]: Applying holder lookups
[00:07:29] [Client thread/INFO] [FML]: Holder lookups applied
[00:07:29] [Client thread/INFO] [FML]: Injecting itemstacks
[00:07:29] [Client thread/INFO] [FML]: Itemstack injection complete
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[00:07:30] [Sound Library Loader/INFO]: Starting up SoundSystem...
[00:07:30] [Thread-11/INFO]: Initializing LWJGL OpenAL
[00:07:30] [Thread-11/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[00:07:30] [Thread-11/INFO]: OpenAL initialized.
[00:07:30] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[00:07:43] [Client thread/INFO]: Created: 16x16 textures-atlas
[00:08:03] [Client thread/INFO] [Pixelmon]: Registering shop items.
[00:08:03] [Client thread/INFO] [Pixelmon]: Registering NPCs.
[00:08:04] [Client thread/INFO] [Pixelmon]: Registering structures.
[00:08:05] [Client thread/INFO] [Pixelmon]: Registering drops.
[00:08:05] [Client thread/INFO] [Pixelmon]: Registering entity spawns.
[00:08:08] [Client thread/INFO] [inventorytweaks]: InvTweaks: Configuration loaded.
[00:08:08] [Client thread/INFO] [inventorytweaks]: Mod initialized
[00:08:08] [Client thread/INFO] [journeymap]: JourneyMap log initialized.
[00:08:08] [Client thread/INFO] [journeymap]: initialize ENTER
[00:08:09] [Client thread/INFO] [journeymap]: [ClientAPI] built with JourneyMap API 1.2
[00:08:09] [Client thread/INFO] [journeymap]: Initializing plugins with Client API: journeymap.client.api.impl.ClientAPI
[00:08:09] [Client thread/INFO] [journeymap]: initialize EXIT, elapsed count 0 avg ?ms
[00:08:09] [Client thread/INFO] [Pixelmon Friends]: Initializing
[00:08:09] [Client thread/INFO] [Waila]: Receiving registration request from [ WailaHarvestability ] for method squeek.wailaharvestability.WailaHandler.callbackRegister
[00:08:09] [Client thread/INFO] [FML]: Injecting itemstacks
[00:08:09] [Client thread/INFO] [FML]: Itemstack injection complete
[00:08:09] [Client thread/INFO] [journeymap]: postInitialize ENTER
[00:08:09] [Client thread/INFO] [journeymap]: Registered channel: world_info
[00:08:09] [Client thread/INFO] [journeymap]: Initializing icon sets...
[00:08:09] [Client thread/INFO] [journeymap]: postInitialize EXIT, elapsed§8 count §r1§8 avg §r504.82§8ms§r
[00:08:10] [Client thread/INFO] [STDOUT]: [mcp.mobius.waila.gui.truetyper.TrueTypeFont:<init>:93]: TrueTypeFont loaded: java.awt.Font[family=Minecraftia,name=Minecraftia Regular,style=plain,size=14] - AntiAlias = true
[00:08:10] [Client thread/INFO] [Waila]: [Agriculture] Agriculture mod not found.
[00:08:10] [Client thread/INFO] [Waila]: Trying to reflect squeek.wailaharvestability.WailaHandler callbackRegister
[00:08:10] [Client thread/INFO] [Waila]: Success in registering WailaHarvestability
[00:08:10] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 12 mods
[00:08:10] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Gameshark (Pixelmon), FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Items Addons, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Pixelmon, FMLFileResourcePack:Pixelmon Friends, FMLFileResourcePack:Waila, FMLFileResourcePack:Waila Harvestability
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[00:08:10] [Client thread/INFO]: SoundSystem shutting down...
[00:08:10] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[00:08:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[00:08:10] [Thread-15/INFO]: Initializing LWJGL OpenAL
[00:08:10] [Thread-15/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[00:08:10] [Thread-15/INFO]: OpenAL initialized.
[00:08:11] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/Period, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/base, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:items/goodrod, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:items/superrod, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/base, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:items/oldrod, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/Comma, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/Z, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/Y, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/X, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/W, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/V, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/U, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/T, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/S, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/R, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/Q, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/P, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/O, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/N, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/M, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/L, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/K, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/J, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/I, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/H, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/G, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/F, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/E, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/D, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/C, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/B, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/A, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/EX, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/braille/emptybase, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/QU, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/X, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/W, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/Z, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/Y, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/H, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/G, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/J, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/I, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/L, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/K, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/N, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/M, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/P, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/O, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/R, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/Q, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/T, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/S, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/V, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/U, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/B, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/A, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/D, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/C, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/F, 48 -> 64
[OptiFine] Scaled non power of 2: pixelmon:blocks/unown/E, 48 -> 64
[OptiFine] Custom loader: TextureAtlasSprite{name='minecraft:white', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
[00:08:15] [Client thread/INFO]: Created: 2048x2048 textures-atlas
[OptiFine] *** Reloading custom textures ***
[OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves
[00:08:17] [Client thread/INFO] [journeymap]: Loading blocks and textures...
[00:08:17] [Client thread/INFO] [journeymap]: Built BlockMD cache (8645) : BlockMD.reset count 1 avg 159.7ms
[00:08:17] [Client thread/INFO] [journeymap]: initBlocksTexture: 2048x2048 loaded in 157.775782ms
[00:08:17] [Client thread/INFO] [journeymap]: Existing color palette's resource packs and mod names match current loadout.
[00:08:17] [Client thread/INFO] [journeymap]: Loaded 543 block colors from color palette file in 8ms: C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\journeymap\colorpalette.json
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=x,damaged=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=y,damaged=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=z,damaged=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=none,damaged=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=x,damaged=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ancient_Pillar:pixelmon:Ancient_Pillar[axis=y,damaged=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=south,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=west,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=north,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=east,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=south,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=west,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=north,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=east,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=south,multipos=Base]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:CloningMachine:pixelmon:CloningMachine[facing=west,multipos=Base]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=south,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=west,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=north,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=east,multipos=Top]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=south,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=west,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=north,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=east,multipos=Bottom]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=south,multipos=Base]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Fossil_Machine_Block:pixelmon:Fossil_Machine_Block[facing=west,multipos=Base]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=north,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=south,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=west,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Iron_Door:pixelmon:Hidden_Iron_Door[facing=east,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=left,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=right,open=false,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=left,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=right,open=true,powered=true]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=lower,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=left,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=left,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=right,open=true,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=right,open=false,powered=false]] ()
[00:08:18] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=left,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=left,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=north,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=south,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=west,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=right,open=true,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Hidden_Wooden_Door:pixelmon:Hidden_Wooden_Door[facing=east,half=upper,hinge=right,open=false,powered=true]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=south,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=west,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=north,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=east,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=south,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=west,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=north,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=east,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=south,multipos=Base]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:PC_Block:pixelmon:PC_Block[facing=west,multipos=Base]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=south,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=west,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=north,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=east,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=south,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=west,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=north,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=east,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=south,multipos=Base]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Ranch_Block:pixelmon:Ranch_Block[facing=west,multipos=Base]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=south,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=west,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=north,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=east,multipos=Top]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=south,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=west,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=north,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=east,multipos=Bottom]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=south,multipos=Base]] ()
[00:08:19] [Client thread/WARN] [journeymap]: Block is opaque, but texture was completely transparent: pixelmon:blocks/hidden . Using MaterialMapColor instead for: BlockMD [pixelmon:Trading_Machine:pixelmon:Trading_Machine[facing=west,multipos=Base]] ()
[00:08:19] [Client thread/INFO] [journeymap]: Initialized 8086 block colors from mods and resource packs in 1335ms
[00:08:19] [Client thread/INFO] [journeymap]: Color palette file generated with 541 colors in 95ms for: C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\journeymap\colorpalette.json
[00:08:19] [Client thread/INFO] [journeymap]: Updated color palette file: C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\journeymap\colorpalette.json
[00:08:46] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [inventorytweaks, JEI, JEIAddons, journeymap, Waila, WailaHarvestability] at SERVER
[00:08:49] [Client thread/INFO]: Connecting to play.rikxelistic.com, 25565
[00:08:50] [Netty Client IO #1/INFO] [FML]: Server protocol version 2
[00:08:50] [Netty Client IO #1/INFO] [FML]: Attempting connection with missing mods [inventorytweaks, JEI, JEIAddons, journeymap, Waila, WailaHarvestability] at SERVER
[00:08:51] [Netty Client IO #1/INFO] [FML]: Injecting existing block and item data into this client instance
[00:08:51] [Netty Client IO #1/INFO] [FML]: Applying holder lookups
[00:08:51] [Netty Client IO #1/INFO] [FML]: Holder lookups applied
[00:08:51] [Netty Client IO #1/INFO] [FML]: [Netty Client IO #1] Client side modded connection established
[00:08:51] [Client thread/INFO] [JEI]: Registered plugin: mezz.jei.plugins.vanilla.VanillaPlugin
[00:08:51] [Client thread/INFO] [JEI]: Registered plugin: mezz.jeiaddons.plugins.thaumcraft.PluginThaumcraft
[00:08:51] [Client thread/INFO] [JEI]: Registered plugin: mezz.jei.plugins.jei.JEIInternalPlugin
[00:08:53] [Client thread/INFO]: [CHAT] InvTweaks: Configuration loaded.
[00:08:53] [Client thread/INFO] [journeymap]: Requesting World ID
[00:08:53] [Client thread/INFO] [journeymap]: Loading journeymap.topo.config
[00:08:54] [Client thread/INFO] [journeymap]: Loaded 3 waypoints from C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\journeymap\data\mp\Rikxelistic\waypoints
[00:08:54] [Client thread/INFO] [journeymap]: Blocks and textures are current
[00:08:54] [Client thread/INFO] [journeymap]: Mapping started in C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\journeymap\data\mp\Rikxelistic\DIM0. Memory: 2762MB total, 1469MB free
[00:08:54] [Client thread/INFO]: [CHAT] §eJourneyMap:§f Press [§bJ§f]
[00:08:54] [Client thread/INFO] [journeymap]: JourneyMap: Press [J]
[00:08:56] [Client thread/INFO]: [CHAT] Kirito_SAO_91 has joined Rikxelistic
[00:08:56] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[00:08:56] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[00:08:56] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[00:08:57] [Client thread/INFO]: [CHAT] ------------------------ MOTD ------------------------
[00:08:57] [Client thread/INFO]: [CHAT] Welcome to Rikxelistic!
[00:08:57] [Client thread/INFO]: [CHAT]
[00:08:57] [Client thread/INFO]: [CHAT] This is currently a BETA build. What this means is that things are likely to change. We are not responsible for any lost items or Pokemon during this time period. While we will aim to make this as smooth as possible we can not promise anything.
[00:08:57] [Client thread/INFO]: [CHAT] ------------------------ « » -------------------------
[00:08:57] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[00:08:58] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[00:09:09] [Client thread/INFO] [FML]: InvTweaks: successfully transformed setFocused/func_146195_b
[00:09:16] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: WitchDoctorWaka the regirock killa
[00:09:23] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: lol jk
[00:09:54] [Client thread/INFO]: [CHAT] chunkroamer has joined Rikxelistic
[00:10:59] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:11:03] [Client thread/WARN] [journeymap]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/pixelmon/textures/pokemon/machoke.png
[00:11:13] [Client thread/INFO]: [CHAT] juan_curt has joined Rikxelistic
[00:12:53] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: pfft
[00:13:03] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: :I
[00:13:13] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: you DID kill it
[00:13:32] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: when someone next to you had a masterball
[00:13:47] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: I didn't kill it :P It blew itself up
[00:14:17] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: still someone said to not engage it in battle but you did, he could have just thrown the ball
[00:16:02] [Client thread/INFO]: [CHAT] This server is running §2Wondertrade§r by §2GhostWolf!
[00:16:02] [Client thread/INFO]: [CHAT] Current §2Wondertrade§r pool contains: §2100§r Pixelmon
[00:16:02] [Client thread/INFO]: [CHAT] §2Try your luck at getting it with §r/wondertrade
[00:16:07] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: Sorry but no matter what people say. Legendaries are first come first server
[00:16:18] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: Which I only make an exception to if it's on someones property
[00:16:41] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: :I still it doesnt matter becuz regirock asways self destrucks
[00:16:46] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: everyone knows that
[00:16:56] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: I didn't :U so clearly not everyone does
[00:17:10] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: No one warned me either so there for I just kept throwing balls
[00:17:17] [Client thread/INFO]: [CHAT] -[Experienced]- B00F: Kirito_SAO_91 Not all regirocks have self destruct/explosion
[00:18:26] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: Also let me ask you. If you found a legendary would you let someone else have it?
[00:18:33] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: Just because you didn't have a masterball?
[00:18:38] [Client thread/INFO]: [CHAT] -[Experienced]- juan_curt: no
[00:18:42] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: Exactly
[00:18:57] [Client thread/INFO]: [CHAT] raptor01 has joined Rikxelistic
[00:19:06] [Client thread/INFO]: [CHAT] Warped to the default home successfully.
[00:19:06] [Client thread/INFO]: [CHAT] -[Experienced]- juan_curt: is the normal
[00:19:13] [Client thread/INFO]: [CHAT] -[Experienced]- juan_curt: you find the legendary
[00:19:26] [Client thread/INFO]: [CHAT] 2ndAmaBreed falls madly in love with UltiBreeder every single day!
[00:19:29] [Client thread/INFO]: [CHAT] -[Experienced]- raptor01: Did any legendary spawn while I was gone?xd
[00:19:33] [Client thread/WARN] [journeymap]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/pixelmon/textures/pokemon/butterfree.png
[00:19:37] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: no none spawned today
[00:19:42] [Client thread/INFO]: [CHAT] 2ndAmaBreed falls madly in love with UltiBreeder every single day!
[00:19:53] [Client thread/INFO]: [CHAT] Eevee's IVs
[00:19:53] [Client thread/INFO]: [CHAT] HP IVs: §e31
[00:19:53] [Client thread/INFO]: [CHAT] Attack IVs: §e20
[00:19:53] [Client thread/INFO]: [CHAT] Defence IVs: §e31
[00:19:53] [Client thread/INFO]: [CHAT] Sp. Attack IVs: §e14
[00:19:53] [Client thread/INFO]: [CHAT] Sp. Defence IVs: §e31
[00:19:53] [Client thread/INFO]: [CHAT] Speed IVs: §e31
[00:19:53] [Client thread/INFO]: [CHAT] §bTotal: §e158/186 §b(§e84%§b)
[00:19:57] [Client thread/INFO]: [CHAT] §dKirito_SAO_91§7 [§bSale§7: §6$30§7] §aEevee§7 [Info§7-IV's§7-EV's§7-Moves§7]
[00:19:57] [Client thread/INFO]: [CHAT] You have successfully listed the Pokemon for sale!
[00:21:13] [Client thread/INFO]: [CHAT] UltiBreeder falls madly in love with 2ndAmaBreed every single day!
[00:21:17] [Client thread/INFO]: [CHAT] -[Knowledgeable]- redboomboom99: are klinklang good
[00:21:29] [Client thread/INFO]: [CHAT] -[Experienced]- raptor01: Depends on the IVS
[00:24:12] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:step.anvil
[00:24:16] [Client thread/WARN] [Waila]: net.minecraft.entity.Entity.func_70109_d:1405
[00:24:16] [Client thread/WARN] [Waila]: mcp.mobius.waila.api.impl.MetaDataProvider.handleEntityTextData:145
[00:24:16] [Client thread/WARN] [Waila]: Catched unhandled exception : [mcp.mobius.waila.api.impl.MetaDataProvider] net.minecraft.util.ReportedException: Saving entity NBT
[00:25:26] [Client thread/INFO]: [CHAT] Lucario has a crush on ninjawarior, but doesn't feel comfortable in this environment!
[00:25:34] [Client thread/INFO]: [CHAT] ninjawarior has a crush on Lucario, but doesn't feel comfortable in this environment!
[00:26:12] [Client thread/WARN] [journeymap]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/pixelmon/textures/pokemon/zubat.png
[00:26:49] [Client thread/INFO]: [CHAT] Lucario has a crush on ninjawarior, but doesn't feel comfortable in this environment!
[00:27:24] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:step.anvil
[00:27:26] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:step.anvil
[00:27:28] [Client thread/INFO]: [CHAT] Warped to home "jungle" successfully.
[00:27:30] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:29:03] [Client thread/INFO]: [CHAT] juan_curt fell from a high place
[00:30:58] [Client thread/INFO]: [CHAT] Kirito_SAO_91 fell from a high place
[00:30:59] [Client thread/INFO] [journeymap]: Kirito_SAO_91 died at BlockPos{x=-2104, y=100, z=9881}. Deathpoints enabled: true. Deathpoint created: true
[00:31:03] [Client thread/INFO]: [CHAT] Returned you to your previous location.
[00:33:08] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:33:09] [Client thread/INFO]: [CHAT] You retrieved Charizard!
[00:33:10] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:33:12] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:33:15] [Client thread/WARN]: Null returned as 'hitResult', this shouldn't happen!
[00:33:17] [Client thread/INFO]: [CHAT] redboomboom99 bought your Eevee for $30
[00:33:56] [Client thread/INFO]: [CHAT] -[Knowledgeable]- redboomboom99: kIRITO CAN I HAVE THE EEVEE I JUST BOUGHT IT
[00:33:59] [Client thread/INFO]: [CHAT] You retrieved Charizard!
[00:34:04] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: lol
[00:34:05] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: dude
[00:34:09] [Client thread/INFO]: [CHAT] -[Experienced]- Kirito_SAO_91: check the pc..
[00:34:14] [Client thread/INFO]: [CHAT] -[Knowledgeable]- redboomboom99: ok
[00:34:18] [Client thread/INFO]: [CHAT] -[Experienced]- raptor01: Lol
[00:34:18] [Client thread/INFO]: [CHAT] You don't have sage11224's permission to use that.
[00:34:26] [Client thread/INFO]: [CHAT] -[Knowledgeable]- redboomboom99: find it
[00:34:37] [Client thread/INFO]: [CHAT] -[Knowledgeable]- redboomboom99: found it
[00:34:52] [Client thread/INFO]: [CHAT] -[Experienced]- WitchDoctorWaka: XD
[00:34:56] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:35:12] [Client thread/INFO]: [CHAT] You retrieved Charizard!
[00:35:14] [Client thread/INFO]: [CHAT] You sent out Charizard!
[00:35:29] [Client thread/INFO]: [CHAT] You retrieved Charizard!
[00:35:31] [Client thread/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb4c842257, pid=6128, tid=4792
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x12257]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
AL lib: (EE) alc_cleanup: 1 device not closed
# C:\Users\morsco183\AppData\Roaming\.pixelmon-beta\profiles\2\hs_err_pid6128.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=128m; support was removed in 8.0

So it gave me that to copy paste so I di

Comments

#14283 Posted by Jay113355 » 29 Sep 2016 12:02

The problem is with your Intel Graphics Card drivers. Try updating your drivers, Turning off VBO's in your settings and removing/updating mods like optifine etc

Ticket details

  • Ticket ID: 10592
  • Project: Pixelmon Mod
  • Status: Support request
  • Component: Crash
  • Project version: 5.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: KiritoSAO91 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 29 Sep 2016 02:45
  • Ticket last visited by: SkyAsa2256 on 18 Jun 2021 22:14
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