Pixelmon Mod - Bug tracker

[6.3.2] Xray glitch when moving camera during battle unreproducible

Ticket description:
While moving the camera during battle, sometimes some blocks will be culled when they shouldn't (this basically leads to an x-ray glitch, which players can then abuse).

I'm not exactly sure what precise movement I was doing to achieve those, but it occurred 3 times in a row while doing simple movements, like spinning around the camera.

Screenshots here: https://gyazo.com/58621bac6e39fc41b569dd3c080316c1

IMPORTANT NOTE: This glitch effect remains ***after*** the battle, also. The only way to fix it is to change chunk render distance to a different value, and then back again, which will refresh chunk rendering.

Comments

#16886 Posted by XpanD » 30 Jul 2018 05:41

I've tried a few times, but I cannot reproduce this. Is there a specific set of steps for making this happen, and are you running any other mods? I've seen a similar issue from Optifine way back when, something related to the chunk loading settings in that. Servers may also cause similar issues if things aren't loading in right.

Thanks for the report.

#18293 Posted by XpanD » 06 May 2019 09:07

Closing due to age. If you still need any help, please make a new ticket!

Ticket details

  • Ticket ID: 12794
  • Project: Pixelmon Mod
  • Status: Unreproducible
  • Component: Graphics
  • Project version: (unknown)
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 14.23.4.2705
  • What else would be useful to know?: Java 1.8
  • Assigned to: XpanD
  • Reported by: Arpaesis (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 15 Jul 2018 07:00
  • Ticket last visited by: XpanD on 06 May 2019 09:07
JOIN THE TEAM