Pixelmon Mod - Bug tracker

[6.3.2] Spawn problem with Biome O'Plenty mod already fixed

Ticket description:
Hi,
I found that with the Biome O'Plenty mod very few pokemons appear around players, it is very complicated to find some pokemons. The configuration files indicate that 45 entities can appear per player, but I only see a few npcs and 2 to 3 pokemons around me.

(Sry for my english, i'm french)

Comments

#16883 Posted by XpanD » 30 Jul 2018 05:30

I'm gonna put this on "Awaiting team input", although comments with additional details are welcome as well. I don't have a setup for testing this, but I'm hoping other people do.

Thanks for the report!

#18327 Posted by XpanD » 06 May 2019 10:13

Closing due to age, and due to 7.0's extensive spawn set changes that should support BoP a whole lot better as well. If this is still happening, please make a new ticket!

Ticket details

  • Ticket ID: 12827
  • Project: Pixelmon Mod
  • Status: Already fixed
  • Component: Spawning
  • Project version: (unknown)
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: spongeforge-1.12.2-2705-7.1.0-BETA-3206
  • What else would be useful to know?: BiomesOPlenty-1.12.2-7.0.1.2394-universal
  • Assigned to: XpanD
  • Reported by: Layle74 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 22 Jul 2018 04:05
  • Ticket last visited by: XpanD on 06 May 2019 10:13
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