Pixelmon Mod - Bug tracker

[6.3.4] Mega Medicham Texture fix completed

Ticket description:
Hey guys,

I'm sure this is already a known bug, but since this existed ever since Mega Medicham was added into the game, I thought I'd post it here anyways.

https://gyazo.com/e2d12cba5335799969c419e5ffde58d9
https://gyazo.com/a2893f23fabfa41603cad917eb4cd078

Alot in Mega Medichams Texture is colored incorrectly.

Comments

#16946 Posted by XpanD » 02 Sep 2018 04:37

Sorry for the late reply, I was out on vacation.

This is indeed a known issue -- the model should be getting a replacement at some point. Thanks for the report, though!

Ticket details

  • Ticket ID: 12898
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Graphics
  • Project version: 6.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: Shadowkirby (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 23 Aug 2018 09:14
  • Ticket last visited by: Katzyn on 14 Apr 2022 03:45
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