Pixelmon Mod - Bug tracker

[6.3.4] 2-turn move making user untargetable fix completed

Ticket description:
When using a 2 turn move like fly or dig, if the target dies the turn the damage is supposed to hit, but before damage is actually done, the move fails and all following moves used on the user automatically fail. This bug could most easily be seen in doubles battles and it's happened to me multiple times in a row.

To recreate it, enter a doubles battle, have one side use non damaging moves, the other side use dig, and whatever else. on turn 2, side 1 use non damaging moves again, and the pokemon that is not using dig needs to kill either the target of dig, or both pokemon.

Of course the non-dig pokemon needs to be faster than the dig pokemon

Comments

#17007 Posted by XpanD » 18 Jan 2019 13:29

Thanks for the report, and sorry for the super late reply!

I've passed this along to the team, and will update this ticket when I hear more. I wasn't able to confirm it myself, but I have a feeling I messed up the order -- not too familiar with doubles or more advanced battle mechanics.

#17015 Posted by MattBlower » 18 Jan 2019 15:24

Tested further and tound that it is still registering the pokemon as underground so the bug is reporducable. Will pass it onto the team to be fixed.

#24832 Posted by Sophie847 » 13 Apr 2022 06:00

Not sure why this ticket was never closed, but I can confirm this issue no longer takes effect. A pokemon who fails to execute a 2-turn move such as dig due to a lack of target will not be left in the semi-invulnerable status.

Ticket details

  • Ticket ID: 12956
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 6.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Sophie847
  • Reported by: CanadianMaple (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 30 Nov 2018 21:10
  • Ticket last visited by: Sophie847 on 13 Apr 2022 06:01
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