Pixelmon Mod - Bug tracker

Pixelmon pushing the player fix completed for upcoming version

Ticket description:
Singleplayer session:

Version used : Pixelmon-1.12.2-7.0.5-universal

Problem: When battling a wild pokemon or trainer , either your own pokemon or the enemy pokemon can actually move the player when battling (attack animations). This can result in falling into bottomless pits , lava, or from a cliff. This is even more problematic when in Ultra space , Nether and The end for the sheer quantity of bottomless pits and lava included in these areas.

Suggestion: Make it so when you call the battle start event that it disable player collision entirely until battle end is called.


#18183 Posted by XpanD » 25 Apr 2019 09:27

Thanks for the report. I'm not entirely sure as to whether this is a bug (or whether making players immovable would break anything), but I'll pass it along. Keep an eye on the ticket to see what's up!

Ticket details

  • Ticket ID: 13688
  • Project: Pixelmon Mod
  • Status: Fix completed for upcoming version
  • Component: Battle
  • Project version: 7.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: Demiosis (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 15 Apr 2019 23:53
  • Ticket last visited by: Decent60 on 24 Apr 2023 04:00