This problem occurs if your world border in the Ultra Space is lesser than the one set in the overworld. For example, let's say that the world border in the Ultra Space is set to 5,000 blocks, and the one in the overworld is set to 12,500 blocks. If you enter a wormhole while at X=7,500 and Z=2,300 in the overworld, you will get sent to these approximative coordinates in the Ultra Space even though it's way past the world border set for that dimension. As a result, you will promptly die if in survival, and unwanted chunks will be generated in that location.
What the game should try to do when entering Ultra Space is substract your X and Z coordinates until both of them are lesser than the Ultra Space's world border. If I retake the example above, it should substract the X coordinate from 7,500 to 5,000 while leaving the Z coordinate at 2,300 since it's not higher than 5,000. This is what happen in regular Minecraft when you exit the Nether from a location that would normally send you outside of the overworld's border.