Pixelmon Mod - Bug tracker

[7.1.1] player can be targeted by mobs during Pokémon end-of-battle sequence (your Pokémon is evolving, etc.), which may interrupt things like move learning will not fix

Ticket description:
Steps to reproduce:
battle a wild Pokémon while the config setting "allowVanillaMobs" is true (or just spam a bunch of zombie spawn eggs beforehand)
win the battle at night (optional if you did the above parenthesis)
get swarmed by zombies while deciding whether or not to learn a move, let a Pokémon evolve, etc.?
????
Profit!

While dying may not be too much of a problem in and of itself (depending on settings like keepinventory and the presence of commands like /back), it does present a problem if one of your Pokémon was about to learn a move, evolve, or something else of that nature. Pretty sure, for instance, that my Arbok (which took long enough evolving from an Ekans for me to get killed) missed out on a move at the same time that I was discovering this. Fortunately, in this instance, I'm the server admin so I could just give myself a TM if it was enough of an inconvenience, but nonetheless this is probably not intended gameplay.
possibly (but not likely) related to #13099
probably not a duplicate of anything (I checked every report in the 150 search results for "player")

Comments

#19264 Posted by TwistedCode » 05 Jan 2020 16:01

follow-up: looks like the move learning UI shows up again next time you start a battle (or at least it did for me), so that's good. Thanks for that much, at least, Pixelmon developers :-)
of course, the underlying bug is still an issue, but silver linings, you know?

#19266 Posted by TwistedCode » 06 Jan 2020 08:50

seems interrupted evolutions are not so lucky: my licktung's evo just got postponed until the next level under similar circumstances, even though the animation had started by the time I got killed... Don't know if this additional information is actually helpful or not, but I like to provide whatever I find out

#20242 Posted by PikachuMC99 » 12 Jun 2020 13:01

There are currently no plans on changing this. It's just part of the risk of playing with mobs enabled.

Ticket details

  • Ticket ID: 14277
  • Project: Pixelmon Mod
  • Status: Will not fix
  • Component: Battle
  • Project version: 7.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 14.23.5.2847, SpongeForge 1.12.2-2825-7.1.6
  • What else would be useful to know?: (unknown)
  • Assigned to: PikachuMC99
  • Reported by: TwistedCode (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 05 Jan 2020 15:57
  • Ticket last visited by: PikachuMC99 on 12 Jun 2020 12:59
JOIN THE TEAM