Pixelmon Mod - Bug tracker

[8.0.2]Ability: No Guard would be overrode by weathers if players use moves whose accuracy are affected by weathers fix completed

Ticket description:
As the title suggests, while I'm having a battle with my friend, the issue that is related to No Guard ability just happened.
I sent out my Pidgeot, let it mega evolve and chose move: Hurricane, my opponent sent out his Torkoal whose ability is Drought and chose a move. Then the mega Pidgeot's Hurricane missed.

Here're some simple tests for the issue, produced by pokemon editor:
test 1:
My pixelmon: mega Pidgeot(No Guard)
Opponent pixelmon: Torkoal(Drought)
mega Pidgeot use Hurricane→miss
mega Pidgeot use Thunder→miss
mega Pidgeot use Dynamic Punch→hit accurately

test 2:
My pixelmon: Machamp(No Guard)
Opponent pixelmon: Torkoal(Drought)
Machamp use Hurricane→miss
Machamp use Dynamic Punch→hit accurately

test 3:
My pixelmon: Pidgeot(Big Pecks)
Opponent pixelmon: Torkoal(Drought)
Pidgeot use Hurricane→hit sometimes
Pidgeot use Dynamic Punch→hit sometimes

From the tests you can notice that only moves whose accuracy are affected by weathers will miss under the ability: No Guard.
One more thing you need to know is that, I've tried 15 times to let a No Guard pixelmon use Hurricane in a sunny weather, but it all missed. I guess that the accuracy of moves like Hurricane and Thunder in a sunny weather might would be 0 in battle.
I've tried ability Trace which is produced by Gardevoir to mega Pidgeot, it's ability is No Guard without any doubts.
This is not a serious big problem, hope that you could solve it breezily. :)

Comments

#20483 Posted by wujichen158 » 30 Jun 2020 20:03

The third-to-last paragraph is not very accurate. I mean that I guess the accuracy of moves like Hurricane and Thunder in a sunny weather under the effect of ability No Guard might would be 0 in battle.

#21036 Posted by ElementZero » 13 Sep 2020 01:47

Late but, Was able to replicate Mega Pidgeot Missing Hurricane in drought. Ss still a thing in later builds and 8.0.2, I'll notify the team and hopefully, they can fix this.

Thanks for reporting tho!

#21044 Posted by XpanD » 13 Sep 2020 09:33

Thanks for the report. I've now moved this to our internal tracker, and we will update this ticket when we know more.

Ticket details

  • Ticket ID: 14798
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 1.12.2-8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: forge 14.23.5.2854 (both in client and server)
  • What else would be useful to know?: Java 1.8, nucleus 1.14.2
  • Assigned to: (unassigned)
  • Reported by: wujichen158 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 30 Jun 2020 19:56
  • Ticket last visited by: Katzyn on 15 Apr 2022 07:27
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