Pixelmon Mod - Bug tracker

Fainting during battle breaks evolution already fixed

Ticket description:
If a pokemon faints while trying to evolve mid-battle, the evolution sequence completely breaks and won't stop until you cancel the evolution, meaning you must get another level. I suggest simply reviving the mon after battle then starting the sequence, instead of immediately after gaining a level

Comments

#22671 Posted by fapdos123 » 14 Jun 2021 03:52

Thanks for the report! I've been able to confirm this.

#22802 Posted by Foxily » 20 Jun 2021 09:06

Forwarded to our internal tracker.

#23127 Posted by Ordalca » 07 Sep 2021 19:05

Just as a note, this also happens if the Pokemon faints during evolution after battle, such as when a low level Pokemon is intersecting a wall during its evolution. The wall overlap causes it to take suffocation damage, and if it reaches 0 during the evolution animation, the Pokemon faints and this bug occurs.

Ticket details

  • Ticket ID: 15964
  • Project: Pixelmon Mod
  • Status: Already fixed
  • Component: Battle
  • Project version: 1.12.2-8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: fapdos123
  • Reported by: Anorak2023 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 24 May 2021 07:46
  • Ticket last visited by: Fig on 28 Jan 2022 18:05
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