Pixelmon Mod - Bug tracker

Active Not used Z-Stones disable Moves on other pokemon fix completed

Ticket description:

I start a battle with Mew against a wild encounter.
Then enable the Z-Stone and DONT select a move and for example "Flee"
The Start a battle with another pokemon against a wild encounter.
The moveset is visable but not cant click any of the moves till you use Mew to disable the Z-Stone.

Was able to "fix " it myself by disabling the z-stone but may be an issue


#23952 Posted by arachnidGrip » 15 Dec 2021 09:29

Old ticket but responding and confirmed.

So what's happening is if you select the Z-Move button but then Run, the Z-Move move selection will still be up in your next battle. You can simply click the Z-Move button again to disable it though, and can still select the Z-Move and use it in the next battle too.

The only issue here that needs fixing is the Z-Move selection not clearing if you flee.

#24477 Posted by Fig » 12 Feb 2022 21:00

Still an issue in 8.3.6.
Moving to internal now, thanks!

#24478 Posted by Fig » 12 Feb 2022 21:00


Ticket details

  • Ticket ID: 16464
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 1.12.2-8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: arachnidGrip
  • Reported by: Babybell (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 28 Sep 2021 04:51
  • Ticket last visited by: Sophie847 on 15 Jul 2022 01:36