Pixelmon Mod - Bug tracker

(8.3.6) Shell side arm is bugged fix completed

Ticket description:
"Shell Side Arm deals damage and has a 20% chance of poisoning the target.

Shell Side Arm forecasts whether its base damage would be higher as a physical move or special move, and becomes the category that it predicts would inflict more damage (chosen randomly if they are tied). " That is the intended effect of Shell side arm but yet it just so happens that shell side arm has a second ability not supposed to be implemented. For some reason shell side arm ignores all abilities like sturdy and disguise (similar to photon geyser's ability to ignore abilities).

This is all the info I currently have but there are way more things to test this with, currently shell side arm is way more powerful then intended and hopefully can be fixed.


#24357 Posted by SirDoof » 01 Feb 2022 22:50

Hi, I've tested your reported issue and I can confirm that Shell Side Arm does ignore Sturdy and Disguise. The 20% chance of poisoning and physical/special category switching both look to be working as intended.
Otherwise, no other issues were very apparent to me in testing.

Thanks for your report! Will be moved to internal soon.

#24368 Posted by Foxily » 02 Feb 2022 16:55

Forwarded to the internal tracker.

Ticket details

  • Ticket ID: 17007
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: (unknown)
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Foxily
  • Reported by: Deeop (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 18 Jan 2022 20:49
  • Ticket last visited by: Sophie847 on 15 Jul 2022 01:43