Pixelmon Mod - Bug tracker

[8.3.6] Battle - Red Card item minor issue fix completed

Ticket description:
Using explosion as a suicide move triggers opponent's Red Card item, and does not allow you to select your next pokemon.

Battle scenario:
Solrock uses Explosion against Mew (survives), the red card activates, even though my Solrock has fainted. Random pokemon from my party is switched in (INCORRECT).

Tested on Showdown, and the red card does not 'switch out' Solrock after fainting with Explosion. I am able to freely pick the next Pokemon to bring in.

TLDR: Issue with Red Card and switching priority after using a fainting by a move with recoil etc


#24362 Posted by SirDoof » 02 Feb 2022 00:08

Hi, I can confirm your issue to be true. Suicide moves that inflict damage such as Explosion and Self-Destruct should not trigger the red card.

Thanks for your report, will be moved to internal soon.

#24367 Posted by Foxily » 02 Feb 2022 16:50

Forwarded to the internal tracker.

Ticket details

  • Ticket ID: 17018
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 1.12.2-8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Foxily
  • Reported by: SapporoAo (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 24 Jan 2022 17:01
  • Ticket last visited by: Sophie847 on 15 Jul 2022 01:43