Pixelmon Mod - Bug tracker

Bodypress takes the attack stat rather than the defence stat when calcing damage ticket expired

Ticket description:
Bodypress is taking the attack stat when calculating the damage rather then the defence stat. Bodypress is meant to do the damage off of the Defence stat. This means that when you Iron Defence on a Corviknight the attack should be increased when bodypressing which is not currently happening. On version 8.3.8

Comments

#24751 Posted by Sophie847 » 02 Apr 2022 09:35

Hi,

I haven't been able to replicate this issue in 8.3.8, so I was hoping to possibly get more detailed instructions as to what exactly you did? Or perhaps you should double-check this isn't an issue on your end (for example, you may not have refreshed external JSON files when updating from some previous version).

In my testing I used a level 100 Corviknight with +6 defence against a level 100 mew. Using this damage calculator, the expected amount of damage in this scenario was 34.8 - 41.3%, wheras the move submission (which is an 80 power physical fighting move, but uses the attack stat) can deal 7.3 - 8.7%. Ingame, damage in the range of 35-40% was dealt, leading me to believe this is functioning as intended.

Ticket details

  • Ticket ID: 17176
  • Project: Pixelmon Mod
  • Status: Ticket Expired
  • Component: Battle
  • Project version: 1.12.2-8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Sophie847
  • Reported by: M1n0j (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 27 Mar 2022 13:22
  • Ticket last visited by: Sophie847 on 14 Jun 2022 06:52
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