Pixelmon Mod - Bug tracker

9.0.0 - Pokemon not spawning around me in my server fix completed for upcoming version

Ticket description:


#25482 Posted by Katzyn » 25 May 2022 21:28

Hi there~

Do you happen to have any more information, such as if players were doing anything, what mods you have? Could you also please include the Latest, Debug, and relevant battle logs for this instance (in a pastebin link, please)?

Thank you!

#25528 Posted by LordSamosa » 26 May 2022 08:35

According to reports on Discord, this seems to be caused by other out-of-battle abilities that boost spawning too, such as Blaze.
I was able to reproduce this with:
Static in Multiplayer: https://pastebin.com/5YzmUBsh
Flash Fire in Singleplayer : https://pastebin.com/5UxfRZAV
And Magnet Pull in Singleplayer: https://pastebin.com/iL6a5Hie

Seems to only happen when the ability activates and boosts spawns?
Last edited by LordSamosa on 28 May 2022 10:13, edited 1 time in total.
Reason: added blaze

#25620 Posted by LordSamosa » 27 May 2022 09:53

Moving this to internal

#25802 Posted by LordSamosa » 30 May 2022 10:07

Currently list of abilities affected: https://pixelmonmod.com/wiki/Abilities#Abilities_with_non-battle_effects

This includes Blaze

#26000 Posted by LordSamosa » 03 Jun 2022 17:50

Just to add, this can be resolved by ensuring none of the Pokemon with these abilities are in the player's first party slot. Either move them or place them in your PC.

Ticket details

  • Ticket ID: 17640
  • Project: Pixelmon Mod
  • Status: Fix completed for upcoming version
  • Component: Error
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 36.2.35
  • What else would be useful to know?: Java 1.8
  • Assigned to: Katzyn
  • Reported by: ItsHazard (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 25 May 2022 19:58
  • Ticket last visited by: LordSamosa on 28 Sep 2022 09:43