Pixelmon Mod - Bug tracker

(9.0.0beta) Move/Transfer tutors choosing wrong pokemon if the party lead is fainted fix completed

Ticket description:
It seems that whenever you click a move/transfer tutor, it only shows you the alive pokemon in your party. Which is fine, but if the first pokemon in your party is fainted and you click the first pokemon in the Tutor GUI (which would be the first non-dead pokemon in your party) it tried to tutor the dead pokemon in your 1st slot.
Steps to reproduce:
1. Have a dead pokemon in your first slot of the party, and a living pokemon (of a different species preferably) in a different slot
2. find/summon a move/transfer tutor and interact, choosing the first pokemon in the list that appears.
And, that's it, you can see the "chosen" pokemon being the dead pokemon in your first slot and not the one you chose.
(Sidenote, a related error seems to be that when you interact with either of the two tutors with *no living pokemon*, the game crashes.)
(Sidenote two, this error seems to be in the SelectPartyPokemonScreen class)


#25490 Posted by Katzyn » 25 May 2022 22:49

Thank you for your report - I can confirm both issues!

Forwarding to Internal!

Ticket details

  • Ticket ID: 17645
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Crash
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 36.2.23
  • What else would be useful to know?: This is an installation of just forge and pixelmon
  • Assigned to: Katzyn
  • Reported by: Valerie42 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 25 May 2022 22:04
  • Ticket last visited by: Sophie847 on 29 Jun 2022 03:05