Pixelmon Mod - Bug tracker

[1.16.5-9.0.3-5] - Bee Pokemon spawning rapidly out of Beesnests fix completed

Ticket description:
A naturally spawned beenest nearby starts pumping out bee pokemon as soon as I get within spawning distance. It appears to spawn with each tick or so, based on the popping sound and how quickly the area fills with pokemon.

According to Kadinu's testing, not every beenest will result in an explosion of bees. (they had to place four hives before getting the effect I experienced.)


#26851 Posted by Kadinu » 02 Jul 2022 12:52

Hello! I originally tested it when I wasn't part of the support team yet but now I've tested it again. The issue still happens on 9.0.4.

I tested it by using "/give @s beehive{BlockEntityTag:{Bees:[{EntityData:{id:"minecraft:bee"}},{EntityData:{id:"minecraft:bee"}},{EntityData:{id:"minecraft:bee"}}]}}" and placing down the beehive. Upon the third hive placed the bee explosion happened. I've also tested it with the bee nest block and with 1 and 2 bees per hive and the same thing happens. although not always the third placed one.

Thank you for your report!

#26986 Posted by Swif1y » 09 Jul 2022 08:08

Moved to an internal.

Ticket details

  • Ticket ID: 18337
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Spawning
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Kadinu
  • Reported by: Ymedron (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 27 Jun 2022 05:54
  • Ticket last visited by: Kadinu on 14 Sep 2022 12:15