#27564 Posted by ButteredToastWarrior » 01 Sep 2022 14:46
(Still present in 9.0.8) Going to add something on to this. This affects form differences as well as the palette differences shown in the video. This also is not just a texture bug--it prevents model differences present between forms and palettes of the same species from being appropriately displayed unless a different species is swapped into the head slot before placing the alternate palette/form of the first species in. For example, if one places a regular gengar pixelsprite into the head slot and then immediately places a mega form gengar into the head slot, the displayed pokemon model is still base gengar; the visible assets are not changed at all.