Pixelmon Mod - Bug tracker

[9.0.7] - Trainer NPC with PlayerName Skin crashing the world fix completed

Ticket description:
When creating a new trainer using the NPC editor item, when selecting the skin option 'Player Name', the game chash. Every time accessing the world, the game keeps crashing.

My only way to solve it was removing a file in the folder
Code: Select allregions
in the world save file. This, obvious reset many chunks. Was important to find the chunk where the NPC was positioned, and removing that chunk file.

Comments

#27475 Posted by Sophie847 » 20 Aug 2022 12:10

Hi there,

I'm not entirely sure if what I experienced is the same as your own crash, but I was able to reproduce an issue with the same symptoms as yours. Would you be able to confirm the issue I'm experiencing below is the same thing as what happened to you, share a crash report from this happening, and if your issue is different explain in more detail exactly how it can be reproduced?

I placed down a trainer npc and set their model to "Custom Playername", entered my own username into the box (which correctly displayed my skin on the trainer upon leaving the menu). I then, with the value still in the box, changed the model type to "Custom Resource Pack", and crashed a few seconds afterwards. I have linked the crash report this generated here.

I've moved the information I gathered so far to internal to be looked into, but confirmation/further information would help in getting this resolved. Thanks!

#27481 Posted by santiagortizgue » 21 Aug 2022 18:36

It will be probably the same issue.

Just when added my minecraft name as the custom plater skin to the NPC, when closing the NPC editor interface, after 1 second the world crashes.

#27509 Posted by Sophie847 » 27 Aug 2022 02:11

While it may well be the same issue, I feel it would be helpful to see the crash report to verify this. While we might be triggering the same crash in a slightly different manner, I wasn't able to reproduce the crash in the manner you described.

In the event there are two seperate crashes here, this wouldn't have been properly reported to our internal tracker, meaning devs aren't aware of the issue and it's unlikely to get fixed.

#28224 Posted by Sophie847 » 17 Oct 2022 02:30

Hi there, and apologies for the late update on this one. The bug I experienced was fixed with the release of version 9.0.9. Hopefully what happened to you was the same issue - if you do continue to experience this then please do let me know.

Ticket details

  • Ticket ID: 18912
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Crash
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 36.2.34
  • What else would be useful to know?: (unknown)
  • Assigned to: Sophie847
  • Reported by: santiagortizgue (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 16 Aug 2022 23:37
  • Ticket last visited by: Sophie847 on 20 Oct 2022 06:35
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