Pixelmon Mod - Bug tracker

[9.0.10] Dynamax Life Orb Interaction fix completed

Ticket description:
Dynamax pokemon, upon attacking while holding a life orb, take 1/10 of their maximum dynamax health in recoil, instead of 1/10 of their maximum non-dynamax health in damage.

Comments

#28133 Posted by Sophie847 » 05 Oct 2022 08:32

Hi there,

I can confirm that currently the life orb is dealing too much damage to a dynamaxed pokemon holding a life orb. Bulbapedias page on the life orb states that "For Dynamax Pokémon, the damage is equal to 10% of the Pokémon's non-Dynamax maximum HP." - currently in pixelmon 9.0.10 the recoil damage is 10% of the new, dynamax HP.

I've moved this information over to the internal tracker to be resolved - thanks for the report!

P.S: I've removed the security status of this bug, so others experiencing the same issue know it has already been reported. The security ticket feature is normally reserved for bugs that are highly exploitable or can crash servers.

#28622 Posted by Sophie847 » 24 Nov 2022 20:40

I can confirm this bug is resolved with the release of version 9.1.0 - dynamax pokemon now take 10% of the non-dynamax variant of their HP. Thanks!

Ticket details

  • Ticket ID: 19306
  • Project: Pixelmon Mod
  • Status: Fix completed
  • Component: Battle
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: Sophie847
  • Reported by: kingleks (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 03 Oct 2022 17:59
  • Ticket last visited by: Sophie847 on 24 Nov 2022 20:41
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