Pixelmon Mod - Bug tracker

[9.1.9] Status healing items can cure from all status effects instead of the status they're meant to heal fix completed for upcoming version

Ticket description:
With ''status healing items'' I mean the following items: Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal

When your Pokémon is paralyzed or asleep and you use an Antidote on it, the Pokémon gets cured from its paralysis or wakes up. Antidotes are meant to only cure them from poison, not paralysis nor sleeping.

Awakenings, Antidotes, Burn Heals, Ice Heals, Paralyze Heals and so on are meant to only heal from one specific status condition, but instead, they're healing Pokémon from all status conditions. They shouldn't do this.


#30933 Posted by LordSamosa » 02 Nov 2023 20:06

Thanks for the report. I was able to reproduce this. Moving to internal

Ticket details

  • Ticket ID: 21252
  • Project: Pixelmon Mod
  • Status: Fix completed for upcoming version
  • Component: Error
  • Project version: 1.16.5-9.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: LordSamosa
  • Reported by: fapdos123 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 31 Oct 2023 06:03
  • Ticket last visited by: Rasgnarok on 04 Dec 2023 11:56