Pixelmon Sidemod API - Bug tracker

Toxic Spikes, Spikes, Stealth Rock (if not all hazard moves) are broken 8.3.6 new

Ticket description:
I'll cut to the chase and give you an example on how they're broken.
Turn 1:
I use Spikes

Turn 2:
Opponent switches out
The game states the opponent is affected by the Spikes, however the opponent did not take damage
Examples:
https://media.discordapp.net/attachment ... height=701
https://media.discordapp.net/attachment ... height=701

Turn 3:
The Opponent switches out again
The Opponent is finally affected by the hazards

TLDR; Hazard moves take an extra turn to take effect
This is the case both if the NPC uses these moves, and if the Player uses these moves.

Comments

#24183 Posted by LavenderCove » 05 Jan 2022 06:51

Sorry, I realized a little late this was in the wrong thread, I posted a ticket in the right one

Ticket details

  • Ticket ID: 16965
  • Project: Pixelmon Sidemod API
  • Status: New
  • Component: (unknown)
  • Project version: 8.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge 14.23.5.2860
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: LavenderCove (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 03 Jan 2022 03:29
  • Ticket last visited by: SirDoof on 12 Jan 2022 21:25
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