Example usage:
When making a chest GUI that displays the player storage as seen here:
https://i.imgur.com/ZL8k6ol.png it would be nice if there was a way to synchronize the player with it, PCStorage#setLastBox does achieve this however the client will return to their previous page as soon as they open any PC screen, with a specific packet to request the client update this could be prevented.
ClientInitializePC exists but it would be a bit unnecessary to resend the entire pc storage every time we update it on the server side.
It could also be a built in feature on the setter but it would be redundant since by default its only called when the client performs an update.
Thanks, Licious