Josecami wrote:Look nice but you can work more in the hands and feets, they look weird thought
It's probably the camera angle that makes them look weird
tkgamer18 wrote:Josecami wrote:Look nice but you can work more in the hands and feets, they look weird thought
It's probably the camera angle that makes them look weird
Actually, I think its the fact the feet are too long, they need to be more stubby :'D
Also, angle that horn down a bit xD
And angle those other two horns/spikes/whateveryoucallthem that are above the legs down as well, and make them shorter xD
As Jose said, it looks good, but I am still going to be picky because I have a lot of people wanting me to do textures xD
Which I dont mind.
But still XD
And gimmie more angles! >8U
Anyways, the horns are blocky. Waaaaay too blocky. Same with the legs, and they don't connect to the body well. Other than that this is actually a pretty decent model.
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zero_breaker wrote:Heeey what are you saying, I'm learning to do textures myself >:I
Anyways, the horns are blocky. Waaaaay too blocky. Same with the legs, and they don't connect to the body well. Other than that this is actually a pretty decent model.(bet you'll learn how to texture before me ._.)
Aren't the horns suppose to be blocky?
tkgamer18 wrote:zero_breaker wrote:Heeey what are you saying, I'm learning to do textures myself >:I
Anyways, the horns are blocky. Waaaaay too blocky. Same with the legs, and they don't connect to the body well. Other than that this is actually a pretty decent model.(bet you'll learn how to texture before me ._.)
Aren't the horns suppose to be blocky?
They are square shaped, yes, but not squares xD
Try adding a loop cut around them to make it so they have 6 sides instead of 4
.... I noticed I recommend loop cuts a lot XD