- 26 Nov 2013 12:29
#90452
uh tk i don't know what the hell you're talking about, but that eye does not look copy/pasted from anything. what makes you think that??
anyway, ignore what tk says for the most part, most of the time he doesn't know what he's talking about. so here's some real critique.
the poly count
is way too high, you need to bring it down drastically. which unfortunately might mean you'd have to start over. you have the right idea with shape and all that, it's just way too smooth. i suggest taking a look at other models that are in game for an idea of what i'm talking about. it is minecraft after all for you should make it somewhat blocky. the beak might also be too wide. and the tail feathers should be angled down a bit more. you also seem to be missing the little white claws on the feet.
and another thing, the colors you used for the texture. i suggest you use the eye dropper on the colors in the official art posted above, the ones you used are way to bright and blinding. and never use pure black in a model like that, it never looks good in contrast to such light colors. just changing it to a dark grey would be much better.
~stop this train, i wanna get off and go home again. i can't take the speed it's moving in, i know i can't, but honestly, won't someone stop this train.~