Anyway, here is Cacturne.
Front View:
Left Side:
Back View:
Right Side:
Top View (So you can see the top of the hat):
Shiny:
I'm pretty sure I did alright. What do you guys think?
gilbert12888 wrote:First off, good job on the model. Just a few pointers:I tried to fix everything you listed, the only thing I couldn't do was the issue with the "Saturation". I'm not sure if there is a way to fix such an issue.
1. Make the legs a little fatter
2. Make the diamonds on his chest narrower to reflect the official images
3. Enlarge all the other diamonds on his arms and legs
4. The circles for the mouth should be more or less the same size, not such a big difference between the large and small ones
5. The poky things from his legs extend all the way down to the feet and they start farther down, parallel to the second chest diamond from the bottom
6. The hat should be less curved and more straight, with only the fractals at the end bent outwards
7. The body needs to be more triangular, so it can have a neck
8. The yellow in the eyes needs to be more saturated
Look at the official artwork and compare it to your model. Scrutinize it from all angles until you cant see a difference besides that fact that your polycount is limited. Pay attention to the colors as well. It may be your rendering engine but the colors are lacking saturation.
Here's the official artwork for reference:
Also when you upload renders give us a random or diagonal angle or two.
This is a very promising start so keep up the work.
Thanks,
-Gilbert
Tanzakk wrote:If I was to say one thing, it would be: Well done!Thanks for the feedback.
That being said, this model is also not at it's prime. You've got the basic figure down, now you just need some fine tuning. For starters, make the body less plump and transfer most of the bulk to the legs. If you need a good reference, look at the artwork for games such as Pokemon Colosseum, XD, or Battle Revolution. These are great guides to go off of. Other than that, just follow what Gilbert has said.
Keep up the good work, and I can wait to see more updates in the future.
Take care!!
gilbert12888 wrote:Looking very nice. Notice how, in the artwork, the body is triangular. Shift some of the body mass from the middle to the legs. Then the body should begin to take shape.I fixed the arms and maybe the body, I wasn't sure what you meant when you said to shift it:
As to the saturation, this can be changed by going into the materials editor and choosing a color that most matches the artwork.
In looking at the artwork, Cacturne looks really sneaky and devilish. Right now it looks happy. I'm not entirely sure how this can be fixed but try different stuff with the mouth and eye placement until you get a more scheming look.
I'm not sure, but the bottom half of the arms looks a smudge too big. Maybe get a more experienced eye on that than me.
Edit: I'm also not sure if the diamonds on the chest should be textured or pyramidal. The official artwork leans more toward texturing but I'm not sure.
Anyway, good job so far.
-Gilbert
Tanzakk wrote:The issue with the hat is that it's not supposed to be a jagged pyramid figure. If you look closely, you can see that the four points come down farther than the base and it creates a sort of concave arch effect. I have looked through a few of my official artwork books to confirm this.Thanks for pointing that out Taznakk, I knew something was weird about it. I'm not sure how exactly to fix it, like the shape i'm supposed to make.
I really hope you understand this. I would sketch it out for you if I could, but, unfortunately the resources are not available on iOS.
Take care!!
gilbert12888 wrote:Yes I agree with Tanzakk. It's not supposed to be a jagged pyramid nor a chinese style roof. It shoudl be somewhere in between. This is what I was trying to get at but couldnt explain it earlier.The other problems you mentioned in the other post shouldn'y be hard to fix, though what do you suggest I do to the hat exactly?
Thanks,
-Gilbert
Old School Breeding Returns! Egg-citing news![…]
Discord: ososo1010 ID: 427603357188751380 I am in[…]
Whenever I throw a pokeball to catch a pokemon or […]
I HATE the fact that anybody in our server can go […]
Just a QOL request for people making quests / reci[…]
Somewhat, yeah. However the inability to store the[…]
The Mirror Herb has been added since this topic wa[…]
Sbsbbs :bored: :ninja: :bored: :bored: :x
Bumping this. Really hope these changes are consid[…]
Hi there. Just to note, this post is a few years o[…]
Please don't necropost topics from over 3 years ag[…]
If you are confident that you will find a way to l[…]