- 09 Jan 2014 21:30
#99024
calamiTium wrote:Unfortunately, I don't know how to rig it, either, however, I could probably learn how to. Also, as far as polygons go, approximately how many should I aim for when I'm simplifying the model?
The best answer I can give you is going as low as possible while still having it look accurate. I suggest going through the approval section and see the amount of polys the approved models have, by seeing them you may get a general idea of how many poly's you should aim for. Try making it around the same polys as you would with a N64 pokemon (if that helps).
If you want to learn how to model using Blender, or how to better your models, don't ever be afraid to ask!