UPDATED
As I'm brand new to Blender, I haven't quite figured out the texturing. I'll also be adding Castform's transformations ASAP. If you can tell me how to lower the poly count, that would be GREAT!
Thanks for reading
mccormicb
ChimmyCharredGaming wrote:The poly count is too high, and don't make it to were you just connect a couple shapes together, makes it look unprofessional.
Good start, though
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