rizardon9998 wrote:I say go ahead and work on it, see how it turns out. If the community likes one better than the other, than that's the one we should go with.
you can always download 3ds max too and we can work together on them if you want because 43 models is a ton of work. 3ds max is way better than techne anyway.
Nxtech wrote:I was hoping you wouldn't say that lol. I have to remake those polys one by one, can't just bend and shrink them all together like the other ones.
you should use maya then ; )
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
Nxtech wrote:nah, its not 3ds max that is making me do them one by one. Its because I made a noob mistake and left unused vertices laying around lol
ah, well, its still rather easy, especialy when you have short cuts that let you use the last command you did (i think, i'm not entirely sure how 3ds max works, but because it is made by the same people i assume it is relatively the same thing)
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
*lol i forgot to change the squares on top so ill fix that tomorrow too