By tkgamer18
#77965 We have Swinub and Piloswine but why not Mamoswine? This is my first big pokemon i made but it was also my hardest of them but oh well.
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By fosterd
#77970 it looks good the texture for me seems like the main thing in this model
By tkgamer18
#77974
fosterd wrote:it looks good the texture for me seems like the main thing in this model

When I make my texture for this it will look a hundred times better.
By fosterd
#77985 yeah thats what i meant but why do the legs get thinner they stay the same thickness and just join up with his leg
Attachments
260px-473Mamoswine.png
the legs stay fat
260px-473Mamoswine.png (60.6 KiB) Viewed 1808 times
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By xWildxManx
#78007 A few suggestions:
1: Try to make the body from more than one shape
2: Lower poly on the legs and tusks (Ask PotatisMan(Sundial_MC))

Other than that it's pretty decent but it needs fur and toes
By tkgamer18
#78054
xWildxManx wrote:A few suggestions:
1: Try to make the body from more than one shape
2: Lower poly on the legs and tusks (Ask PotatisMan(Sundial_MC))

Other than that it's pretty decent but it needs fur and toes

I will try to do these things but i really hate modeling fur.
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By xWildxManx
#78094 Don't we all.... but it's a small price to pay if it makes the model look awesome
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By MissingNoL
#78183
fosterd wrote:it looks good the texture for me seems like the main thing in this model
Erm.
Too high-poly in some areas, and you should really devote a lot more time to making sure your models look like the real deal. Taking the easy route by using cone primitives for legs is not professional.
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By StopherSylvia
#78198 I made Mamoswine too, but my computer is dead so it will be a bit before I can upload pics of mine
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