By Nomanoclass
#170401 Hello !

Why the battle camera is on the player?
The camera must watch the pokemon, right? ^^

By Nomanoclass
#170411 Hum... no, when I attack, the camera go on the pokemon, but it returns on the player, it don't continue on the pokemon.

(I'm in "no spin" battle camera)
By Nomanoclass
#170429 To be precise, the battle camera returns on the player when the pokemon has attacked the other pokemon. Instead of returning on the Pokemon, what I find most logical.

Pixelmon 4.2.3 and Forge 1744.

Mods :
cfm-3.6.1-mc1.8.9.jar
Pixelmon-1.8.9-4.2.3-universal.jar
rpcraft-1.8.9-2.0.2.jar
rplocks-1.8.9-1.0.2.jar
By Nomanoclass
#170452 Same. To be precise the precision ^^, the battle camera returns on the player when the pokemon has attacked the other pokemon and returns on the pokemon after ~ 2 seconds.
So, if you click relatively "quickly", we only see the player and if we wait, the camera keeps changing target (it's a little bit vomitive ^^).

Thanks for your interest.
User avatar
By MrMasochism
#170467 by keep changing target, how quickly does it do so? and by target do you mean back to the player or that it keeps changing location? If so that is intentional, I could add a config option so it stays in one position if you really want but personally I find it far more interesting with it changing position and not in the least "vomitive"
By Nomanoclass
#170469 No no XD

    If I attack without waiting the animation :
  1. The battle begin, the camera is on the player.
  2. I click to attack.
  3. The camera change to the pokemon.
  4. Almost instantaneous.
  5. The camera change to the target.
  6. The attack finish.
  7. The camera change to the player.
  8. Go to step 2.

    If I attack waiting the animation :
  1. The battle begin, the camera is on the player.
  2. ~2sec.
  3. The camera change to the pokemon.
  4. I click to attack.
  5. The camera change to the target.
  6. The attack finish.
  7. The camera change to the player.
  8. Go to step 2.

It's possible to remove the 7th step?

I apologise for taking your time on this suggestion.
JOIN THE TEAM