- 11 Jul 2016 13:20
#177471
Hey guys. Currently, I am making a texture pack, running into a bit of an issue, or at least some sort of stumbling block. Namely, when editing battle GUI for the mod, I require to tweak small things every time, saving the texture pack, relaunching the Pixelmon launcher. This is due to the fact that it is hard to exactly locate where text, sprites, etc. are placed on the actual GUI in the game.
The thing where the corners of small parts like overlay in the GUI are highlighted (like
this) helped a bit, but having something like an actual, like, 'template' thingy would help a lot.
Thanks for reading.
Note: I'm a noob at editing textures. If there already is a way to simply do this, please let me know.